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Asset catalog / Tools

Tools assets

Explore 1474 published packages in Tools. Follow the category links or open a product to check its available versions and package information.

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  • ai ml integration
  • animation
  • audio
  • behavior ai
  • camera
  • game toolkits
  • generative ai
  • gui
  • input management
  • integration
  • level design
  • localization
  • modeling
  • network
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  • particles effects
  • physics
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  • utilities
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  • visual scripting
  • FSR 4 Redstone - Upscaling for Unity

    By The Naked Dev

    Version 1.1.8

    Use the FSR 4 Redstone - Upscaling for Unity from The Naked Dev on your next project. Find this utility tool & more on the Unity Asset Store.

    • Tools
    • utilities
  • Amplify Impostors

    By Amplify Creations

    Version 1.1.0

    Use the Amplify Impostors from Amplify Creations on your next project. Find this utility tool & more on the Unity Asset Store.

    • Tools
    • utilities
  • Ultimate Preview – Animator Add-on

    By Voxel Labs

    Version 2.1.0

    Use the Ultimate Preview – Animator Add-on from Voxel Labs on your next project. Find this utility tool & more on the Unity Asset Store.

    • Tools
    • utilities
  • ScriptableObjects Tools

    By Ciro Continisio

    Version 2.1.0

    Use the ScriptableObjects Tools from Ciro Continisio on your next project. Find this utility tool & more on the Unity Asset Store.

    • Tools
    • utilities
  • Dialogue System for Unity

    By Pixel Crushers

    Version 2.2.75.3

    Get the Dialogue System for Unity package from Pixel Crushers and speed up your game development process.

    • behavior ai
    • Tools
  • GPU Instancer Pro - Crowd Animations

    By GurBu Technologies

    Version 0.10.7

    Use the GPU Instancer Pro - Crowd Animations tool from GurBu Technologies on your next project. Find this & more animation tools on the Unity Asset Store.

    • animation
    • Tools
  • GPU Instancer Pro

    By GurBu Technologies

    Version 0.12.21

    Use the GPU Instancer Pro from GurBu Technologies on your next project. Find this utility tool & more on the Unity Asset Store.

    • Tools
    • utilities
  • Easy Character Movement 2

    By Oscar Gracián

    Version 1.5.0

    Get the Easy Character Movement 2 package from Oscar Gracián and speed up your game development process.

    • physics
    • Tools
  • RayFire 2

    By RayFire Studios

    Version 2.13

    Get the RayFire 2 package from RayFire Studios and speed up your game development process.

    • game toolkits
    • Tools
  • World Map Globe Edition 2

    By Kronnect

    Version 19.6

    Use the World Map Globe Edition 2 from Kronnect on your next project. Find this GUI tool & more on the Unity Asset Store.

    • gui
    • Tools
  • Auto-Orbit Camera for Game Creator 2 | Camera

    By Arawn

    Version 1.0.4

    Get the Auto-Orbit Camera for Game Creator 2 package from Arawn and speed up your game development process.

    • camera
    • Tools
  • Eadon Advanced Crafting

    By Unknown author

    Version 2.2

    Use the Eadon Advanced Crafting from Cogs & Goggles on your next project. Find this utility tool & more on the Unity Asset Store.

    • Tools
    • utilities
  • Grabbit 2 - Physics Placement & Collider Generation

    By Jungle

    Version 2.5.7

    Get the Grabbit 2 - Physics Placement & Collider Generation package from Jungle and speed up your game development process.

    • level design
    • Tools
  • Roslyn C# - Runtime Compiler 2.0

    By Trivial Interactive

    Version 2.3.3

    Use the Roslyn C# - Runtime Compiler 2.0 from Trivial Interactive on your next project. Find this utility tool & more on the Unity Asset Store.

    • Tools
    • utilities
  • IAirstrike - Air Combat Game in Minutes!

    By VIT BIT

    Version 1.8

    Get the IAirstrike - Air Combat Game in Minutes! package from VIT BIT and speed up your game development process.

    • physics
    • Tools
  • IFly 2026 - Air Combat System

    By VIT BIT

    Version 2026.1

    Get the IFly 2026 - Air Combat System package from VIT BIT and speed up your game development process.

    • behavior ai
    • Tools
  • Nav 3D Pro — 3D Pathfinding & Flying AI Navigation

    By Softbrix Studio

    Version 3.1.0

    Agents route through the whole volume of your scene — open sky, tight corridors, caves, the inside of a station — and negotiate their way past each other while they fly. ⁠ Paths are found for the agent's actual size, so a small scout and a large freighter take different routes through the same geometry; banked, aircraft-like flight comes out of the box; and the world can change, or be built from scratch, while the game runs. ⁠ 🔗 Find out more: 🎮 Downloadable demos | 📖 Documentation | 💬 Forum | ▶️ Video tutorials ⁠ ⭐ On the Unity Asset Store since 2017 — actively developed and supported. ⭐ ⁠ SUITABLE FOR Anything that moves through space rather than across a floor: birds and flying creatures, fish and underwater life, dragons, drones, aircraft, spaceships, submarines. It fits aerial combat and drone sims, space games, underwater worlds, tower defense with air units and zero-g environments — any genre where “walkable surface” simply doesn’t apply, which is exactly where a navigation mesh stops. Crowds of mixed sizes, levels that are edited or destroyed during play and worlds generated as the player moves are all part of the job. ⁠ MADE TO BE CUSTOMIZED Nav3D ships as full C# source code with no external dependencies, so nothing in it is a black box you have to work around. Every agent kind is a Nav3DAgentConfig asset — close to 40 parameters covering speed, radius, motion mode, avoidance and pathfinding — tuned in the inspector, so agents of different sizes and temperaments share one scene. Routes are yours to use as well: Nav3DPath answers path queries for your own code, so the same search can drive a missile, a camera rail or an AI decision. All eleven demo scenes are authored in the editor, so opening one shows how it is built before you press Play. ⁠ WORKS WITH YOUR AI ASSISTANT The package includes six AI Skills: instruction files that let a coding assistant set up a scene, register obstacles, order agents, query paths and diagnose problems using the real API instead of guessing at it. They live in Assets/Nav3D/AI/Skills/ — tell your assistant to read that folder and it will follow them from then on. ⁠ Built for agents that move through space rather than across it.

    • behavior ai
    • game toolkits
    • Tools
  • Magic LOD: Burst Mesh Optimizer

    By New Game Studio

    Version 1.0.10

    Use the Magic LOD: Burst Mesh Optimizer from New Game Studio on your next project. Find this utility tool & more on the Unity Asset Store.

    • Tools
    • utilities
  • UGUI MiniMap

    By Lovatto Studio

    Version 2.8.2

    Use the UGUI MiniMap from Lovatto Studio on your next project. Find this GUI tool & more on the Unity Asset Store.

    • gui
    • Tools
  • HyperNav: 3D Pathfinding and Navigation

    By Infohazard Games

    Version 2.4.0

    Get the HyperNav: 3D Pathfinding and Navigation package from Infohazard Games and speed up your game development process.

    • behavior ai
    • Tools
  • Evo Loader - Modular Loading Screen System

    By Michsky

    Version 2.0.0

    Use the Evo Loader - Modular Loading Screen System from Michsky on your next project. Find this GUI tool & more on the Unity Asset Store.

    • gui
    • Tools
  • Advanced Targeting for Game Creator 2 Melee Module

    By Arawn

    Version 1.6.1

    Get the Advanced Targeting for Game Creator 2 Melee Module package from Arawn and speed up your game development process.

    • game toolkits
    • Tools
  • Ethereal URP 2021 - Volumetric Lighting & Fog

    By ARTnGAME

    Version 1.7.8

    Use the Ethereal URP 2021 - Volumetric Lighting & Fog tool for your next project. Find this and more particle & effect tools on the Unity Asset Store.

    • particles effects
    • Tools
  • Integration of Pixel Crushers Dialogue System into Game Creator 2

    By Arawn

    Version 1.0.3

    Bring Pixel Crushers Dialogue System and Game Creator 2 together with a seamless editor‑level bridge. Dialogue System For Game Creator 2 adds native support for GC2 Conditions, Instructions, and Sequences directly inside Dialogue System entries , so you can author gameplay logic visually while keeping your narrative workflow intact. No more bouncing between inspectors or maintaining parallel logic, everything lives where your dialogue is built. This integration optionally patches and extends the Dialogue Editor with inline GC2 lists for each entry. You can use GC2 logic alongside (or instead of) Lua , preserve existing Dialogue System pipelines , and keep your narrative data structured while still leveraging Game Creator 2’s powerful visual scripting ecosystem. Key highlights: Inline GC2 Conditions and Instructions per dialogue entry Visual authoring directly in the Dialogue Editor Works with existing Dialogue System databases and workflows Designed to feel native to both Pixel Crushers and GC2 Faster iteration with fewer context switches Ideal for story‑driven games, quests, and branching conversations where you want the robustness of Dialogue System combined with the speed and clarity of Game Creator 2’s visual tools.

    • integration
    • Tools
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