Game PackageGame PackageGAME PACKAGE™
SubscriptionsLeaderboardAssets
Game PackageGame PackageGame Package

Unity assets, ready-made projects, and subscriptions in one storefront.

Explore

  • Subscriptions
  • Leaderboard
  • Assets
  • Ready-made
  • Search
© 2026 Game Package. All rights reserved.gamepackage.net
Opening asset
Edge Fusion: Smooth Surface Contacts

By Kronnect

Edge Fusion: Smooth Surface Contacts

Edge Fusion is a post-processing effect for Universal Render Pipeline that blends edges between objects to eliminate hard seams and produce cohesive, natural-looking scenes. Add it as a Render Feature and control it thr...

Likes

144

Updated

10/22/2026

Main version

v3.3.4

Add version

Published

May 15, 2026

Category channels

Fullscreen & Camera Effects

Available builds

v3.2v3.3.1v3.3.2v3.3.3v3.3.4

Asset description

Edge Fusion is a post-processing effect for Universal Render Pipeline that blends edges between objects to eliminate hard seams and produce cohesive, natural-looking scenes. Add it as a Render Feature and control it through a Volume, with both global and per-object settings to target exactly where blending should occur.

🌟 Key features:

  • Edge blending: smooths transitions between meshes, terrain, and props without changing materials or geometry.
  • Global control via Volume: intensity, world‑space radius, max blend distance, and max screen radius.
  • Intra-object fusion (optional): blends within the same mesh based on normal/depth discontinuities.
  • Per-object overrides with Edge Fusion Object: custom radius (0 disables), include children with layer mask.
  • Performance tuning: sample count, binary search steps, jitter (TAA-friendly), 3D noise (intensity/scale), shadow protection.
  • Blend layers: choose precisely which objects participate in blending, including exclusion rules.
  • Debug views: object IDs, Edges, Blending, Normals, and Depth.
  • Compare mode: realtime side-by-side view to compare the original with the applied effect.
  • Editor friendly: optional Scene View rendering; can run even if the camera’s post processing is off.

🎯 Ideal usecases:

Modular environments: hide seams between tiles, walls, floors, cliffs. Terrain + props/materials: blend contacts for rocks, sand, snow, mud, gravel, dust, ice, ash, soil, moss, roots, asphalt/roads, ... Kitbashing/mixed packs: unify assets from different styles and PBR setups. Photogrammetry: soften scan boundaries when merging with terrain/meshes. Foliage/debris contacts: reduce harsh intersections for more believable placement. Intra‑object smoothing: reduce visible splits/normal seams on segmented meshes. Cinematics/marketing: fast polish without editing materials or geometry. Prototyping/blockouts: Instant cohesion while iterating layouts.

➡️ Getting started:

1) Add the Edge Fusion Render Feature to your URP Renderer.

2) Create a Global Volume (or use an existing one) and add “Kronnect/Edge Fusion”.

3) Adjust intensity and radius; set your blend layers.

4) Optionally add Edge Fusion Object to specific GameObjects for fine control.

Related assets:

Edge Fusion is included in our Visual Fidelity Ultra and Ultimate Bundle. You can buy Edge Fusion now and upgrade later to any of these bundles with a discount.

  • Looking for HDRP support? Check out Edge Fusion HDRP.

📖 Documentation | 💬 Support | 🎬 YouTube | 🏢 Publisher Page

Kronnect is dedicated to high-quality Unity assets with continuous updates and responsive support.

Package overview

Edge Fusion: Smooth Surface Contacts by Kronnect is a Unity asset listed on Game Package. Its catalog categories are Fullscreen & Camera Effects.

Requirements and compatibility

No render pipeline compatibility is specified for the published builds on this page.

Check the package description and the original listing for minimum editor versions, dependencies and import instructions before adding the asset to an existing project. View the Unity Asset Store listing.

Versions on Game Package

The current version listed here is 3.3.4.

  • v3.2
  • v3.3.1
  • v3.3.2
  • v3.3.3
  • v3.3.4
Edge Fusion: Smooth Surface Contacts

Edge Fusion: Smooth Surface Contacts

v3.3.400123456789

10/22/2026

Price

35pts
Sign in
Open inUnity Store

More assets by Kronnect

  • Beautify 3 - Advanced Post Processing

    By Kronnect

    Version 30.2.1

    Add depth to your project with Beautify 3 - Advanced Post Processing asset from Kronnect. Find this & more VFX options on the Unity Asset Store.

    • fullscreen camera effects
    • shaders
    • VFX
  • Volumetric Lights 2

    By Kronnect

    Version 20.2.3

    Add depth to your next project with Volumetric Lights 2 from Kronnect. Find this & more VFX Shaders on the Unity Asset Store.

    • shaders
    • VFX
  • World Map Globe Edition 2

    By Kronnect

    Version 19.6

    Use the World Map Globe Edition 2 from Kronnect on your next project. Find this GUI tool & more on the Unity Asset Store.

    • gui
    • Tools
  • Trails FX - Stylized Motion Effects

    By Kronnect

    Version 6.1.1

    Add depth to your next project with Trails FX - Stylized Motion Effects from Kronnect. Find this & more VFX Shaders on the Unity Asset Store.

    • shaders
    • VFX
  • Liquid Volume 2

    By Kronnect

    Version 10.0.2

    Liquid Volume 2 is a powerful and highly customizable shader that simulates realistic and animated liquid containers. Can be used in 3D scenes and 2D UI (demos included). Liquid Volume is super easy and fun to use: just add the main script to any gameobject with a mesh to convert it into a liquid container ! Liquid Volume works with cylinders, cubes, spheres and since v3 also with irregular shapes (like potions, bottles and similar flasks). Includes the following ready to use prefabs: • Sphere flask • Cylinder flask • Cube flask • Beaker • Bottle • Glass • Circular flask • 2 Magic Orbs • 6 Potions • ... even a fillable beer glass! Experiment with your models and save your own prefabs! ** Features ** - Volumetric-based shader for realistic 3D liquid, foam and smoke rendering . - 3 main variants included : simple (no murkiness), default (blends two liquid components + sparkling effect + PBS flask + refraction blur), and default with no flask. In built-in pipeline, there are two more variations: texture bumped (which adds overlay texture, bump and distortion effects to the flask) and reflections (uses a cubemap to render glossy reflections). - Refraction Blur + Refraction Distortion with depth aware option. - Light Scattering support. - PBS flask shader, reacts properly to surrounding lighting . - Casts realistic shadows . - Can react to external forces and accelerations simulating physics animations according to container movement direction and velocities. - Lot of options controlled by a custom inspector ! Quickly customize smoke, foam, liquid and flask visual properties like colors, noise, alpha, turbulence, sparkling intensity, deep obscurance, density, thickness, glossiness, smoke speed, .... All scenes shown in the demo video included in the asset (Volumetric Fog & Mist used as background in some parts of the video not included). ** Compatibility ** - Supports Built-in and URP pipelines. - Compatible with Unity 2022 and Unity 6, including Render Graph. - Tested on Windows/Mac/Mobile. - OpenGL 3.0 or later required on Android. WebGL limited to simple detail level. ** Related Assets ** - Looking for even more features? Check out Liquid Volume Pro 2 & Liquid Volume Pro 2 HDRP ! (Upgrade anytime for $45). 📖 Documentation | 💬 Support | 🎬 YouTube | 🏢 Publisher Page Kronnect is dedicated to high-quality Unity assets with continuous updates and responsive support.

    • Shaders
    • shaders
    • VFX
  • Liquid Volume Pro 2

    By Kronnect

    Version 11.1.9

    Add depth to your next project with Liquid Volume Pro 2 from Kronnect. Find this & more VFX Shaders on the Unity Asset Store.

    • shaders
    • VFX

Related Fullscreen & Camera Effects assets

  • Volumetric Fog Mist 2

    By Unknown author

    Version 31.1.1

    * Also compatible with Unity 6! * This pack includes: ✓ Volumetric Fog & Mist for Universal Rendering Pipeline ✓ Volumetric Fog & Mist for Builtin Pipeline ✓ Dynamic Fog & Mist 2. Volumetric Fog & Mist 2 is a complete and performant immersive AAA fog solution used in games like Gigaya, Praey for the Gods, MarZ: Tactical Base Defense, Falling Frontiers, Sky Fleet, Frontline ZED and many others. Key Features: • Fog areas: create and position any number of fog areas, of any size and features in Editor or at runtime. • Simple workflow: add fog volumes as you would create and move/scale gameobjects. • Fog voids: you can create several fog voids easily in the scene making 3D holes into the fog (1 fog void supported in the built-in version). • Native directional light support with shadows including cascade option. • Fast point lights option: this feature can cast light on the fog from up to 16 (or even more) point lights with additional global controls for intensity and range and much better performance. • Fog of war with interactive editor which allows you to paint, clear or color the fog areas with a brush or using scripting in Editor and runtime. • Terrain fit option: ability to adapt to any kind of surface below the fog. • Depth blur/light scattering option for maximum realism. • Adaptative Probe Volumes support in Unity 6 (URP only) injects global illumination into the volumetric fog. • Native URP spot & point lights support with shadows, limited to 8 lights in Forward or 64+ in Forward+/Deferred+ (for local volumetric effects only, check also our Volumetric Lights 2 asset). And much more: • Sun light diffusion and specular effects. • Distant fog: cover horizon/sky/far distances with performant fog. • Wind speed and direction. • Turbulences. • Fly-through-clouds: create floating clouds which can be crossed. • Advanced transparency options to support specific non-opaque objects like lakes, ocean, rivers, sprites, etc. including a custom Shader Graph node and depth peeling in URP. • Profile based: create and share settings among multiple fog areas or scenes. • Ready to use presets: mist, windy mist, fog, heavy fog, low clouds, sea of clouds, toxic swamp, sand storm, ... • Automatic fade in/out or profile-based transitions between zones. • Height/depth gradient and density controls (URP version). • Downscaling & upscaling options with bilateral filter for best performance. • Works in Scene View as in Game View. Compatible with Unity 2022.3 and Unity 6, including Render Graph (Shader Graph support requires Unity 6). Volumetric Fog & Mist 2 fully supports built-in and URP including forward, forward+ and deferred rendering path. Related assets: - Volumetric Fog & Mist 2 is included in the Fog & Lighting Bundle along with Volumetric Lights 2 and also in the Ultimate Bundle. 📖 Documentation | 💬 Support | 🎬 YouTube | 🏢 Publisher Page Kronnect is dedicated to high-quality Unity assets with continuous updates and responsive support.

    • Fullscreen & Camera Effects