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Volumetric Fog Mist 2

By Unknown author

Volumetric Fog Mist 2

✓ Volumetric Fog & Mist for Universal Rendering Pipeline

Likes

60

Updated

05/15/2026

Main version

v31.1.1

Add version

Published

May 15, 2026

Category channels

Fullscreen & Camera Effects

Available builds

v31.1.1

Asset description

  • Also compatible with Unity 6!
  • This pack includes:

✓ Volumetric Fog & Mist for Universal Rendering Pipeline

✓ Volumetric Fog & Mist for Builtin Pipeline

✓ Dynamic Fog & Mist 2.

Volumetric Fog & Mist 2 is a complete and performant immersive AAA fog solution used in games like Gigaya, Praey for the Gods, MarZ: Tactical Base Defense, Falling Frontiers, Sky Fleet, Frontline ZED and many others.

Key Features:

  • Fog areas: create and position any number of fog areas, of any size and features in Editor or at runtime.
  • Simple workflow: add fog volumes as you would create and move/scale gameobjects.
  • Fog voids: you can create several fog voids easily in the scene making 3D holes into the fog (1 fog void supported in the built-in version).
  • Native directional light support with shadows including cascade option.
  • Fast point lights option: this feature can cast light on the fog from up to 16 (or even more) point lights with additional global controls for intensity and range and much better performance.
  • Fog of war with interactive editor which allows you to paint, clear or color the fog areas with a brush or using scripting in Editor and runtime.
  • Terrain fit option: ability to adapt to any kind of surface below the fog.
  • Depth blur/light scattering option for maximum realism.
  • Adaptative Probe Volumes support in Unity 6 (URP only) injects global illumination into the volumetric fog.
  • Native URP spot & point lights support with shadows, limited to 8 lights in Forward or 64+ in Forward+/Deferred+ (for local volumetric effects only, check also our Volumetric Lights 2 asset).

And much more:

  • Sun light diffusion and specular effects.
  • Distant fog: cover horizon/sky/far distances with performant fog.
  • Wind speed and direction.
  • Turbulences.
  • Fly-through-clouds: create floating clouds which can be crossed.
  • Advanced transparency options to support specific non-opaque objects like lakes, ocean, rivers, sprites, etc. including a custom Shader Graph node and depth peeling in URP.
  • Profile based: create and share settings among multiple fog areas or scenes.
  • Ready to use presets: mist, windy mist, fog, heavy fog, low clouds, sea of clouds, toxic swamp, sand storm, ...
  • Automatic fade in/out or profile-based transitions between zones.
  • Height/depth gradient and density controls (URP version).
  • Downscaling & upscaling options with bilateral filter for best performance.
  • Works in Scene View as in Game View.

Compatible with Unity 2022.3 and Unity 6, including Render Graph (Shader Graph support requires Unity 6).

Volumetric Fog & Mist 2 fully supports built-in and URP including forward, forward+ and deferred rendering path.

Related assets:

  • Volumetric Fog & Mist 2 is included in the Fog & Lighting Bundle along with Volumetric Lights 2 and also in the Ultimate Bundle.

📖 Documentation | 💬 Support | 🎬 YouTube | 🏢 Publisher Page

Kronnect is dedicated to high-quality Unity assets with continuous updates and responsive support.

Package overview

Volumetric Fog Mist 2 by Unknown author is a Unity asset listed on Game Package. Its catalog categories are Fullscreen & Camera Effects.

Requirements and compatibility

No render pipeline compatibility is specified for the published builds on this page.

Check the package description and the original listing for minimum editor versions, dependencies and import instructions before adding the asset to an existing project. View the Unity Asset Store listing.

Versions on Game Package

The current version listed here is 31.1.1.

  • v31.1.1
Volumetric Fog Mist 2

Volumetric Fog Mist 2

v31.1.100123456789

05/15/2026

Price

60pts
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