Tools assets
Explore 1474 published packages in Tools. Follow the category links or open a product to check its available versions and package information.
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Voice Pro - WebGL, Mobile, Desktop
Version 2022.1.3
Get the Voice Pro - WebGL, Mobile, Desktop package from Frostweep Games and speed up your game development process.
Arcade Bike Physics Pro - Fast Paced Fun Mechanism
By Ash Dev
Version 1.6
Get the Arcade Bike Physics Pro - Fast Paced Fun Mechanism package from Ash Dev and speed up your game development process.
Character Customizer
By Jordbugg
Version 2.4.1
Get the Character Customizer package from Jordbugg and speed up your game development process.
Moveen
Version 0.85
Use the Moveen tool from Yuri Kravchik on your next project. Find this & more animation tools on the Unity Asset Store.
Character Creator Framework - Instant Customization
Version 1.3.4
Use the Character Creator Framework - Instant Customization from TelePresent Games on your next project. Find this utility tool & more on the Unity Asset Store.
Audio Sync Pro
Version 1.2.5
Get the Audio Sync Pro package from TelePresent Games and speed up your game development process.
Sound Shapes : Dynamic Audio Areas
Version 1.4.1
Get the Sound Shapes : Dynamic Audio Areas package from TelePresent Games and speed up your game development process.
Strategy Core Framework - Strategy Bundle
By TRavljen
Version 2.0.0
Get the Strategy Core Framework - Strategy Bundle package from TRavljen and speed up your game development process.
Photon Module 2 (Game Creator 2)
Version 1.5.1
Get the Photon Module 2 (Game Creator 2) package from Ninjutsu Games and speed up your game development process.
True Shadow - UI Soft Shadow and Glow
By Tai's Assets
Version 1.15.2
Use the True Shadow - UI Soft Shadow and Glow from Tai's Assets on your next project. Find this GUI tool & more on the Unity Asset Store.
Translucent Image - Fast UI Background Blur
By Tai's Assets
Version 7.0.1
Use the Translucent Image - Fast UI Background Blur from Tai's Assets on your next project. Find this GUI tool & more on the Unity Asset Store.
Master Inventory Engine Pro - Crafting/Loot/Trade/Skills/HotBar
Version 1.11
Get the Master Inventory Engine Pro - Crafting/Loot/Trade/Skills/HotBar package from Soft Kitty Studio and speed up your game development process.
Master GPU Health Bar System
Version 1.03
Use the Master GPU Health Bar System from Soft Kitty Studio on your next project. Find this GUI tool & more on the Unity Asset Store.
Companion System for Game Creator 2 | Visual Scripting
By cupedos
Version 1.1.0
Get the Companion System for Game Creator 2 package from cupedos and speed up your game development process.
Utilities | Game Creator 2
By R Veli
Version 1.0.1
GC2 Utilities is a collection of 90 carefully crafted Instructions, Conditions, and Events that fill in the everyday gaps left by Game Creator 2's built-in node library. Every node slots straight into your existing Actions and Triggers without any configuration, just import, and they appear in the picker. The only dependency is Game Creator 2 Core, so this pack works in any project regardless of which GC2 modules you own. ——— Text ——— Stop writing custom C# just to trim a string or push text to the clipboard. Format dialogue with {0}/{1} placeholders, convert names to uppercase for UI headers, strip whitespace from user input, and check whether a string starts with a prefix — all without leaving the visual scripting canvas. ——— Math ——— Round, Floor, Ceil, PingPong, Lerp, and Random Range nodes store their results directly into any GC2 variable. Chain them together to build procedural difficulty curves, animate values over time, or generate loot roll numbers entirely in visual scripting. ——— Transform ——— Make a character Look At a target (with optional Y-axis-only horizontal lock), snap an object to the ground with a single instruction, align a prop to a slope's normal, or scatter items within a radius, all without touching a line of code. Distance Enter and Distance Exit Events replace hand-rolled proximity triggers and fire directly into your Action lists. ——— Game State ——— Pause, Resume, and Freeze Frame instructions give you full control over Time.timeScale from visual scripting. Paired with On Game Paused, On Game Resumed, and On Time Scale Changed Events (driven by an auto-initialized runtime bridge), you can build pause menus, bullet-time effects, and cutscene lockouts entirely node-by-node. ——— Screen ——— Fade Out, Fade In, and Flash instructions are fully async subsequent nodes wait for the animation to finish before continuing. A built-in screen overlay singleton handles the Canvas setup automatically; nothing needs to be placed in the scene. Set Resolution and Set Fullscreen round out the display controls. ——— Application ——— Set the target frame rate, configure VSync, and capture screenshots to disk all from Actions. Battery Level and Internet Reachability Conditions let you adapt your game's behaviour to the player's device state without writing platform-specific code. ——— PlayerPrefs ——— Game Creator 2 has no built-in PlayerPrefs nodes. GC2 Utilities fills that gap completely. Set, Get, and Delete Int, Float, and String prefs directly from Actions. Force a save to disk with a single node. Check whether a key exists, compare stored values with operators like >=, ==, and <, and even do case-insensitive string comparisons. ——— Color ——— Lerp between two colors by a 0–1 factor, generate a random color, convert to and from hex strings for UI display or serialization, and build colors from HSV values when you need precise hue control. A Colors Approximately Equal Condition rounds out the set with per-channel threshold comparison. ——— Quality Settings ——— Set the active quality level by index at runtime, perfect for a graphics settings menu. Control shadow draw distance without code. Toggle fog on or off with a single node. Conditions let you branch on the current quality level or check whether fog is active, so you can adapt other logic to the player's chosen graphics tier. ——— Scene Utilities ——— Read the active scene's name or build index directly into a variable. Use the Scene Is Active Condition to branch by scene name or index, handy for controlling tutorial flows, per-scene music logic, or skipping setup steps that only apply to specific levels. ——— Rendering ——— Set the scene ambient light color, fog color, and exponential fog density all from Actions. Drive atmospheric transitions, morning-to-night color shifts, entering a foggy swamp, emerging into clear air. ——— System Info ——— Branch on the player's hardware at runtime. Compare system RAM, GPU VRAM, and CPU core count with threshold operators to automatically select a default quality level, disable expensive effects on low-end devices, or gate features behind a ray tracing check. No platform-specific ifdef blocks required. GC2 Utilities suits any genre and any project scale. Whether you are prototyping a jam game or shipping a commercial title, these 90 nodes are the everyday utilities you will reach for again and again.
Editor Expansion Kit | Game Creator 2
By NiAm
Version 1.1.6
This module requires Game Creator 2 in order to work. The Editor Expansion Kit supercharges the Game Creator 2 editor experience with rich quality-of-life improvements designed to streamline workflows and reduce repetitive tasks — all without modifying a single line of GC source code. ✨ Key Features ✨ Plug and Play No setup required. simply import the extension module and see it in action instantly. Zero Runtime Impact Compiled exclusively for the Unity Editor with no runtime scripts or build overhead. Enhanced Property Elements • Display type-specific icons beside property names. • Draw Visual hierarchy lines connecting nested property labels. • Right-click context menu: Copy, Paste, Open Script, Help. • Full Undo/Redo support when modifying property types. Enhanced Polymorphic List • Configurable Max height and Scrollable list. • Multi-selection support for list elements. • Only Bind elements nested fields when expanded. • Running Indicator for synchronous Instructions, Conditions, and Branches. • Drag and drop elements between different compatible lists. • Copy and paste with complete object-reference preservation. • Replace drag handles with index numbers per list type. • Animated expand/collapse transitions for list elements (optional). • Auto-expand elements while hovering during drag operations. • Auto-hide footer to appears only when you hover (optional). • Title overflow modes — Clip, Ellipsis, Word Wrap, or Scroll-on-Hover. • Basic keyboard shortcut support (Delete, Ctrl+A, Escape and more). • Drag-and-drop Unity objects onto variable lists to create automatically. • Full Undo/Redo support when reordering, inserting, deleting, and more. Extended Character Inspector • See active Gestures and State layers at runtime. • Show the list of Attached Props and Target Candidates in realtime. • Right-click context menu for each character units selectors: Open Script, Help. • Drag-and-drop a GameObject onto the bone path field to auto-populate. If you have any feedback, suggestions or need assistance, feel free to contact us. 📄 Docs | ✉️ Email
Interactive Surface Advanced - HDRP
By Pyramis Arts
Version 1.1
Get the Interactive Surface Advanced - HDRP package from Pyramis Arts and speed up your game development process.
UniStorm HDRP - Dynamic Weather & Sky
Version 1.0.1
Use the UniStorm HDRP - Dynamic Weather & Sky tool for your next project. Find this and more particle & effect tools on the Unity Asset Store.
AutoLOD - Mesh Decimator
Version 5.6.1
Use the AutoLOD - Mesh Decimator from Léo Chaumartin on your next project. Find this utility tool & more on the Unity Asset Store.
Mirage - Versatile Impostor System
Version 2.3.1
Use the Mirage - Versatile Impostor System from Léo Chaumartin on your next project. Find this utility tool & more on the Unity Asset Store.
Ushi Arcade Car Physics
By UshiSoft
Version 1.3.1
Get the Ushi Arcade Car Physics package from UshiSoft and speed up your game development process.
Bio IK
Version 2.0d
Use the Bio IK tool from Sebastian Starke on your next project. Find this & more animation tools on the Unity Asset Store.
Edgar Pro - Procedural Dungeon Generator | Utilities Tools
Version 2.1.0
Use the Edgar Pro - Procedural Dungeon Generator from OndrejNepozitek on your next project. Find this utility tool & more on the Unity Asset Store.
Rough Rocks - StampIT!
By Rowlan
Version 1.0.0
Get the Rough Rocks - StampIT! package from Rowlan and speed up your game development process.