Assets by NatureManufacture
Browse 24 published assets credited to NatureManufacture. Open a package to review its description, available versions and access requirements.
Terrain Stitcher
Version 1.5.1
Get the Terrain Stitcher package from NatureManufacture and speed up your game development process.
VR Hands and FP Arms Pack
Version 1.2
Realistic Tree Pack
Version 1.5
R.A.M 3 - River Auto Material 3
Version 1.4.5
Get the R.A.M 3 - River Auto Material 3 package from NatureManufacture and speed up your game development process.
Winter Ground Pack
Version 2.0.1
Elevate your workflow with the Winter Ground Pack asset from NatureManufacture. Browse more 2D Textures & Materials on the Unity Asset Store.
Landscape Ground Pack 3 (Desert Dry Land Beach Sea Islands Coast)
Version 1.0.2
Elevate your workflow with the Landscape Ground Pack 3 (Desert Dry Land Beach Sea Islands Coast) asset from NatureManufacture. Browse more 2D Textures & Materials on the Unity Asset Store.
Modular Castle & Dungeon (Medieval Stronghold, Dwarven Town)
Version 1.0.8
Mountain Environment - Dynamic Nature
Version 3.0.4
PBR Graveyard and Nature Set 2.0
Version 3.8.3
Park Photo Scanned Assets
Version 2.1.6
R.A.M 2019 - River Auto Material 2019 | Terrain
Version 1.8.3
Get the R.A.M 2019 - River Auto Material 2019 package from NatureManufacture and speed up your game development process.
Mountain Trees - Dynamic Nature
Version 2.9.4
L.V.E 2023 - Lava & Volcano Environment 2023
Version 1.3.7
Get the L.V.E 2023 - Lava & Volcano Environment 2023 package from NatureManufacture and speed up your game development process.
Meadow Environment - Dynamic Nature
Version 3.0.5
Ice World
Version 2.0.9
Add depth to your next project with Ice World from NatureManufacture. Find this & more VFX Shaders on the Unity Asset Store.
Forest Environment - Dynamic Nature
Version 1.9.7
Fire & Smoke - Dynamic Nature
Version 1.3.1
Add depth to your project with Fire & Smoke - Dynamic Nature asset from NatureManufacture. Find this & more VFX options on the Unity Asset Store.
Advanced Foliage Pack 2.0
Version 3.1.4
Coast & Dunes Environment - Dynamic Nature (Beach Sea Islands Dry Desert)
Version 1.1.1
Advanced Rock Pack 2.0
Version 3.0.2
World Streamer 2
Version 1.9.1
Discord Channel | Website & Support | Facebook | Twitter (X) IMPORTANT: This tool is for advanced unity users Pack support unity: Unity 2019 Unity 2020 Unity 2020.1+ HD RP, URP, Built-in Unity 2020.2+ HD RP, URP, Built-in Unity 2020.3+ HD RP, URP, Built-in Unity 2021.1+ HD RP, URP, Built-in Unity 2021.2+ HD RP, URP, Built-in Unity 2021.3+ HD RP, URP, Built-in Unity 2022.1+ HD RP, URP, Built-in Unity 2022.2+ HD RP, URP, Built-in Unity 2022.3+ HD RP, URP, Built-in Unity 2023.1+ HD RP, URP, Built-in Unity 2023.2+ HD RP, URP, Built-in Unity 6+ HD RP, URP, Built-in Unity 6.1+ HD RP, URP, Built-in Unity 6.2+ HD RP, URP, Built-in Unity 6.3+ HD RP, URP, Built-in Unity 6.4+ HD RP, URP, Built-in Unity 6.5+ HD RP, URP, Built-in To run HD or URP please import the pack to HD or URP project and then import the support pack inside the asset in "HD and URP support" folder. It will replace shaders, prefabs, and meshes so they will work with RP out of the box. Please also check the readme files inside that folder. World Streamer is a memory streaming and optimization system. By using it you can stream whole your game from a disc in any axis and space or simply change the background of your scene into a low poly representation. You can create endless space games, 2D platformers, 3rd person, cloud point viewers, or any kind of game you want without loading screens during player movement. You could also create an endless looped world. In a few clicks, your game is ready to be loaded from your disc! Now your scenes are as big as you want, without any limits. You could work on the local area and update the world by 2 buttons in our local area updater. You could also separate your world into layers like lighting, AI, and geometry or even separate them into local areas. It's a perfect solution for teams that work in the same area. World Streamer is also useful for architectural presentation or in any application that you need to use as low memory as possible. With streaming you will reduce object count in your scene. That will save your CPU and GPU power and you will only load them if they are necessary. Collider streaming gives you the ability to stream rooms and floors, only when a player hits room/floor area collider. You could build whole towns with interiors without performance hits. Ring streaming will replace your unity terrains with low poly meshes in the far distance. Now you can stream your open world from disc in a few clicks. Features: floating point error fix system looped world system low poly mesh background generator for terrain and trees (NatureManufacture and trees with crosses) Multi-scene editing support multiple layers streaming support for multiple devs working in one area removes world size restrictions and slows down in Unity editor at huge or extremely detailed scenes ring streaming (replacement of the objects according to the distance) collider hit streaming option support for extremely big worlds easy automatic processes will save your development time With few clicks, you can stream endless world work in any axis and space: 2d, 3d, vertical, horizontal reduce RAM, CPU, GPU, VRAM usage of your game reduce the number of objects in your scene spawned player support physics manager load your world in the background ( async loading ) compatible with amplify, graphine and any other texture stream system loading screen system LOD system for split terrains Our floating point system supports unity dynamic navmesh innovative local area updater terrain culling system based on camera view GI and lighting manager Occlusion Culling support terrain manager to cut your terrain into parts fully commented open-source code that will help you to work with World Streamer! direct Atavism MMO system support. HD and URP support compatible with: World Creator Dynamic Nature Foliage Atavism MMO Gaia uConstruct Low Poly Terrain - Polaris V2 Links: NEW Forum Thread for World Streamer 2 | Manual Doc Feel free to contact and visit us at: Discord Channel You could also look at our other packs: Assets bundle: Environment Bundle - Dynamic Nature Unity Tools: R.A.M 3 - River Auto Material 3 L.V.E 2023 - Lava & Volcano Environment 2023 River Auto Material 2019 River Auto Material Lava & Volcano Environment 2019 Lava & Volcano Environment World Streamer 2 Terrain Stitcher Tools Multiple Terrain Brush Environment: Coast & Dunes Environment Modular Castle & Dungeon Mountain Environment - Dynamic Nature Forest Environment - Dynamic Nature Meadow Environment - Dynamic Nature Mountain Trees - Dynamic Nature Dynamic Nature - Starter Ice World Advanced Rock Pack Advanced Foliage Pack PBR Graveyard Pack Fire & Smoke - Dynamic Nature Winter Mountains and Stamps Photo Scanned Park Assets Mountain Tree Pack Realistic Tree Pack Realistic Grass Pack Levels: River Valley - Level Autumn Valley - Level Ground Textures: Winter Ground Pack Landscape Ground Pack Landscape Ground Pack 2 Landscape Ground Pack 3 VR & FP Models: VR Hands FP Arms An asset created in co-op with IndagoVR IMPORTANT: Pack contains ported wind from Unity 2018 HD RP into lower unity versions and URP, LW RP this means that asset uses: NMWind.cginc ,NMWindNoShiver.cginc ,NMWind.hlsl, NMWindNoShiver.hlsl, NM_Wind.cs, ShaderWindSettings.cs, 3DNoise.psd, GustNoise.psd under Unity Companion License see Third-Party Notices.txt file in package for details.
World Streamer
Version 1.9.0
New version of this asset World Streamer 2 you could find here: World Streamer 2 Discord Channel | Website & Support | Facebook | Twitter (X) IMPORTANT: This tool is for advanced unity users World Streamer is a memory streaming system. By using it you are able to stream whole your game from a disc in any axis and space. You are able to create endless space games, 2D platformers, 3rd person, or any kind of game you want without loading screens during player movement. You could also create endless looped world. In few clicks your game is ready to be loaded from your disc! Now your scenes are as big as you want, without any limits. You could work on local area and update world by 2 buttons. You could also separate your world into layers like: lighting, ai, geometry or even separate them into local areas. It's perfect soluton for teams that work on the same area. World streamer is also useful for architectural presentation or in any application that you need to use as low memory as possible. With streaming you will reduce objects count in your scene. Thats will save your cpu,gpu power and you will only load them if they are necessary. Collider streaming give you ability to stream rooms and floors, only when player will hit room/floor area collider. You could build whole towns with interiors without performance hit. Ring streaming will replace your unity terrains by low poly meshes in far distance. Now you are able to stream your open world from disc in few clicks. Features: unity 2017.1 support floating point error fix system looped world system multi scene editing support Unity 5.3+ support but it also work on older unity versions multiple layers streaming support for multiple devs working at one area removes world size restrictions and slow down in unity editor at huge or extremely detailed scenes ring streaming (replacement of the objects according to the distance) collider hit streaming option support for extremely big worlds easy automatic processes will save your development time in few clicks you can stream endless world work in any axis and space: 2d, 3d, vertical, horizontal reduce RAM,CPU,GPU,VRAM usage of your game reduce number of objects in your scene compatible with unity5 speedtree or any tree system spawned player support physics manager load your world in background ( async loading ) compatible with amplify, graphine and any other texture stream system loading screen system LOD system for split terrains Our floating point system support unity dynamic navmesh (unity 5.6+) Webplayer and WebGL support innovative local area updater terrain culling system based on camera view (Unity 5.3+) GI and lighting manager Occlusion Culling support (Unity 5.5+) compatible with terrain stitcher and multiple terrain brush fully commented opensource code that will help you to work with World Streamer! Demo test scene : Every object at this scene use 1-20k tri meshes and textures 2k x 2k. Basically its very heavy . Terrain is using triplanar shading as custom material which a heavier than normal. Car is moving 250 mph. Scene has 10000x10000 units Link: Demo Links: Forum Thread | Manual Doc Feel free to contact and visit us at: Discord Channel You could also look at our other packs: Assets bundle: Environment Bundle - Dynamic Nature Unity Tools: R.A.M 3 - River Auto Material 3 L.V.E 2023 - Lava & Volcano Environment 2023 River Auto Material 2019 River Auto Material Lava & Volcano Environment 2019 Lava & Volcano Environment World Streamer 2 Terrain Stitcher Tools Multiple Terrain Brush Environment: Coast & Dunes Environment Modular Castle & Dungeon Mountain Environment - Dynamic Nature Forest Environment - Dynamic Nature Meadow Environment - Dynamic Nature Mountain Trees - Dynamic Nature Dynamic Nature - Starter Ice World Advanced Rock Pack Advanced Foliage Pack PBR Graveyard Pack Fire & Smoke - Dynamic Nature Winter Mountains and Stamps Photo Scanned Park Assets Mountain Tree Pack Realistic Tree Pack Realistic Grass Pack Levels: River Valley - Level Autumn Valley - Level Ground Textures: Winter Ground Pack Landscape Ground Pack Landscape Ground Pack 2 Landscape Ground Pack 3 VR & FP Models: VR Hands FP Arms Asset created in co-op with IndagoVR
L.V.E 2019 - Lava & Volcano Environment 2019
Version 1.8
Get the L.V.E 2019 - Lava & Volcano Environment 2019 package from NatureManufacture and speed up your game development process.
Landscape Ground Pack
Version 2.0.1
Elevate your workflow with the Landscape Ground Pack asset from NatureManufacture. Browse more 2D Textures & Materials on the Unity Asset Store.