utilities assets
Explore 288 published packages in Tools / utilities. Follow the category links or open a product to check its available versions and package information.
Spline Architect
Version 2.11.2
Use the Spline Architect from Mike Danielsson on your next project. Find this utility tool & more on the Unity Asset Store.
EasyPerformanceMonitor v2025
Version 2026.1.2
Use the EasyPerformanceMonitor v2025 from GuardingPearSoftware on your next project. Find this utility tool & more on the Unity Asset Store.
MetalFX - Upscaling for Unity
Version 1.0.6
Use the MetalFX - Upscaling for Unity from The Naked Dev on your next project. Find this utility tool & more on the Unity Asset Store.
DLSS 4.5 - Upscaling for Unity
Version 1.1.6
Use the DLSS 4.5 - Upscaling for Unity from The Naked Dev on your next project. Find this utility tool & more on the Unity Asset Store.
The Visual Engine
By BOXOPHOBIC
Version 22.2.1
Documentation | Join Discord | Contact Welcome! All asset-related discussions are moving to Discord . Join us for more information, updates, if you experience any issues, or if you just want to say hi! Please check the description, limitations, disclaimers before buying the asset! ○ Unity Awards Publisher Of The Year 2023 - 4th Place Best Development Tool 2020 - 2nd Place Best Development Tool 2018 - 3rd Place ○ About the upgrade The Vegetation Engine was released 5 years ago and it got over 80 free major updates over the years. Due to the older design, once the asset and the modules started to grow, they were harder to maintain and to add new features. The Visual Engine is a new product, completely re-designed to be more extensible, more powerful, easier to use, and it comes with dozens of new features! Check out the comparison highlights and more details here ! ○ The Visual Engine The Visual Engine is a set of next-level shaders and powerful tools designed to unify any asset from the Unity Asset Store, Megascans, Speedtree, Tree Creator, and more, or custom models made by your team. Enable high-quality wind motion, interaction, local wind control, seasons, wetness, dynamic rain, advanced snow, subsurface scattering, layers for scans and moss, top projection, detail blending, gradient and variation tint, vertex occlusion, perspective correction, camera distance fade, glancing angle fade, crossfade, size fade, and more, for all vegetation assets and props with Standard, Universal, or HD Render Pipeline! ○ Advanced Systems The Visual Engine comes with a one-click conversion workflow for 3rd party assets. Once converted, the assets are fully compatible with all features provided by the asset and will work in all render pipelines! The converter uses text-based presets with an easy-to-use but comprehensive API. One click, everything unified! The Visual Engine comes with a comprehensive set of modular elements, used for motion and interaction with unlimited characters, local wind, dynamic seasons, global overlay (snow, sand, dust), wetness, tinting, size control, and leaves amount with minimal performance impact! The elements work with layers, so you can customize how each material is affected globally by each element used in the scene. The Visual Engine includes an advanced Material Manager tool to set the settings for multiple materials or prefabs at once or save and apply presets. Use the Shader Manager to add support to the most popular instanced indirect renderer and use the Scene Debugger to check any aspect regarding rendering or shader settings! ○ Community With constant updates and improvements, all BOXOPHOBIC assets are trusted by tens of thousands of game developers. Feel free to join our Discord server or get in touch via email if you need any help or if you want to discuss more advanced topics about the assets. ○ Compatibility The Visual Engine supports the following render pipelines: ✓ Standard Render Pipeline 2022.3+ ✓ Universal Render Pipeline 2022.3 / 6.0 - 6.6 ✓ HD Render Pipeline 2022.3 / 6.0 - 6.6 The Visual Engine supports the following modules: ✓ The Visual Engine • Amplify Impostors Module ✓ The Visual Engine • Terrain Shaders Module ✓ The Visual Engine • Terrain Blanket Module ✓ The Visual Engine • Terrain Elements Module The Visual Engine supports the following 3rd party tools: ✓ Amplify Shader Editor - Full shader editing support ✓ Foliage Renderer - Procedural Instancing support ✓ Nature Renderer - Procedural Instancing support ✓ GPU Instancer - Instanced Indirect support ✓ Flora 2.0 - Procedural Instancing support ✓ Vegetation Studio Pro - Instanced Indirect support ✓ Mega World Quadro Renderer - Procedural Instancing support ✓ Vladislav Tsurikov Instant Renderer - Procedural Instancing support ✓ DE Environment - Conversion for DE Environment ✓ Magio - Interactive Effect Engine support (by Arctibyte OAVA) ✓ Ignis - Interactive Fire System support (by Arctibyte OAVA) ✓ Game Creator - Actions for TVE control (by RVR) ✓ Game Creator 2 - Actions for TVE control (by Auxilium) ✓ Enviro - Enviro to TVE control (by CatGamesStudio) The Visual Engine supports vegetation created with the following tools: ✓ Speedtree - Profesional vegetation creation tool ✓ Broccoli Tree Creator - Powerful tree creation tool for the Unity ✓ Unity Tree Creator - Built-in Unity tree creation tool ✓ CTI - Advanced vegetation importer tool ✓ TreeIt - Free vegetation creation tool ✓ MTree (procedural setup) - Powerful tree creation tool for the Unity The Visual Engine supports the following 3rd party vegetation assets: ✓ Any Asset - User setup or Automatic setup ✓ Quixel Megascans - All vegetation assets ✓ Synty Studios - Biomes Nature Packs ✓ Nature Manufacture - All vegetation assets * Please note, with the Visual Engine's complete redesign, the old presets for supported assets are not yet updated! More presets are added in steps! ○ Limitations 🞫 TVE is not a placement tool, it is a vegetation unification/detailing tool 🞫 TVE is designed to work with instancing, static batching support is limited 🞫 The shaders are not designed for mobile development! 🞫 Scalable Ambient Obscurance is not supported in Forward Rendering 🞫 Billboard Renderers from Speedtree7, Tree Creators, and CTI are not supported. Speedtree7 billboard faces are not supported! 🞫 Billboard shaders for VSP and GPUI will not work with the TVE features! 🞫 HDRP ray tracing and path tracing are not fully supported! 🞫 Only the latest LTS Unity versions are officially supported! ○ Disclaimers ⚑ The Visual Engine will not do a 1:1 conversion for the assets. Even if in most cases the converted prefabs will look similar to the original asset, depending on the original shaders, lighting can change, colors can change, various features could not work anymore and the wind animation will definitely be different. After conversion, material tweaks will be required! ⚑ This is not a vegetation placement tool, but it can be used together with your favorite tools supporting instanced indirect such as Vegetation Studio, Nature Renderer, GPU Instancer, Mega World, or other placement tools like Microverse, Gaia, Map Magic, Terra World, etc... ⚑ With the release of the Visual Engine, the Vegetation Engine will not be updated anymore, but it will get critical fixes for a limited time. If you purchased any of the modules and you need older versions compatible with the Vegetation Engine, feel free to contact me!
Optimizers
Version 2.2.3.2
Use the Optimizers from FImpossible Creations on your next project. Find this utility tool & more on the Unity Asset Store.
DLSS 4.5 - Frame Generation for Unity
Version 1.0.4
Use the DLSS 4.5 - Frame Generation for Unity from The Naked Dev on your next project. Find this utility tool & more on the Unity Asset Store.
XeSS 3 - Frame Generation for Unity
Version 1.0.2
Use the XeSS 3 - Frame Generation for Unity from The Naked Dev on your next project. Find this utility tool & more on the Unity Asset Store.
Odin Validator
Version 4.1.0.0
Use the Odin Validator from Sirenix on your next project. Find this utility tool & more on the Unity Asset Store.
Scenery - Scene Loading Optimisation & Tools
Version 2.0.0
Use the Scenery - Scene Loading Optimisation & Tools from All Ground Red on your next project. Find this utility tool & more on the Unity Asset Store.
Odin Inspector and Serializer
By Sirenix
Version 4.1.0.0
Use the Odin Inspector and Serializer from Sirenix on your next project. Find this utility tool & more on the Unity Asset Store.
Anti-Cheat Toolkit
By Code Stage
Version 6.9.3
Use the Anti-Cheat Toolkit from Code Stage on your next project. Find this utility tool & more on the Unity Asset Store.
Build Report Tool
Version 3.13.11
Use the Build Report Tool from Anomalous Underdog on your next project. Find this utility tool & more on the Unity Asset Store.
Beginner Editor Tools Pack for Unity
By CROSSAIR
Version 2.0
Use the Beginner Editor Tools Pack for Unity from CROSSAIR on your next project. Find this utility tool & more on the Unity Asset Store.
Maintainer 2
By Code Stage
Version 2.3.5
Use the Maintainer 2 from Code Stage on your next project. Find this utility tool & more on the Unity Asset Store.
Saving System for DOTS
Version 1.7.0
Use the Saving System for DOTS from Thomas Enzenebner on your next project. Find this utility tool & more on the Unity Asset Store.
Utility Tools - Pack 1
Version 1.0
Use the Utility Tools - Pack 1 from Snow Star Games on your next project. Find this utility tool & more on the Unity Asset Store.
Focus - Task Manager
By Ash Dev
Version 1.8
Use the Focus - Task Manager from Ash Dev on your next project. Find this utility tool & more on the Unity Asset Store.
GM Mesh Deformer
By Matt Gray
Version 1.3.0
Use the GM Mesh Deformer from Matt Gray on your next project. Find this utility tool & more on the Unity Asset Store.
ShaderGraph Extensions: Debug Value
By PH GRAPHICS
Version 1.0.1
Use the ShaderGraph Extensions: Debug Value from PH GRAPHICS on your next project. Find this utility tool & more on the Unity Asset Store.
Mfuscator: IL2CPP Encryption
By Mewiof
Version 2.1.0
Use the Mfuscator: IL2CPP Encryption from Mewiof on your next project. Find this utility tool & more on the Unity Asset Store.
Anti Cheat Pro | Keep hackers & cheaters away | v2026
Version 2026.4.1
📄 Documentation 💬 Forum 🟣 Discord AntiCheat is developed for you , to keep your game safe. In the world of video games, cheating is unfortunately still widespread, with individuals using various methods to gain an advantage over other players. These include the use of mods, hacks or exploits that give an unfair advantage. Be it single- or multiplayer games. As a client-side solution, AntiCheat protects your game memory, storage, time and detects and prevents tampering attempts. It ensures the integrity of the gaming experience for you and your honest players. 🔒 PROTECTED MEMORY Important data such as scores, positions or health are usually stored in the runtime memory, which can be vulnerable to manipulation by cheaters. AntiCheat offers protected data types to recognize, prevent and react to those memory manipulation attempts. - Primitives: Protected data type for all primitives. This includes value types like int, float, string, ... and all Unity value types like Vector, Quaternion, ... - Collections: Added protected versions for commonly used collections such as List, Queue and Stack. - Data- & BlockChain: Introduced data chain classes to maintain remote synchronized ordered data while preserving its integrity. 💾 PROTECTED PLAYER PREFS Unity's PlayerPrefs offer a simple way to save user preferences and data, but they don't provide any security or encryption, making them vulnerable to unwanted modifications. AntiCheat protected PlayerPrefs are designed to address this security issue. - Protected PlayerPrefs: Protected implementation of Unity's PlayerPrefs to store encrypted data in the local registry. - Protected File Based PlayerPrefs: File based alternative to store Unity's PlayerPrefs encrypted in a file of your choice. ⏱️ PROTECTED TIME Time, whether in real time or as game time, is crucial in every game. However, it is often manipulated by cheaters by speeding up or slowing down the speed of the game or changing the device's clock. AntiCheat addresses these problems by providing a solution that safeguards against time-based manipulations. - Protected Game Time: Protected and reliable versionzs of deltaTime, fixedDeltaTime and all other Unity Time class properties. - Protected Device Time: Watch the player's device time and use a trusted UTC DateTime to ensure the integrity of your game. 📱 PROTECT YOUR MOBILE GAME Mobile apps are often targets for unauthorized redistribution, with cheaters modifying them to gain advantages, bypass payment systems or even rebranding and republishing them. But AntiCheat helps you to stop that! Android: - Validate Installation Source: Validate the installation source, to check whether your app was installed by an official app stores and not by third parties. - Validate Hash: Validate the entire app hash to determine whether the app has been modified in any way. Be it changed code or other resources. - Validate Certificate Fingerprint: Validate your apps certificate fingerprint to make sure the app is shipped by you and no one else. - Validate Libraries: A common cheat method in Unity Android apps is to insert custom libraries into your app instead of modifying the existing code. Validate against whitelisted and blacklisted libraries. - Validate Installed Apps: Not only can a user modify or manipulate your game or app, but they can also try to gain an advantage by making changes to their device. Validate the installed apps! iOS: - Detect Jailbreak: Detects common jailbreak signs, including installed package managers (Cydia, Sileo, Zebra, Filza), known jailbreak files, rootless paths, sandbox escapes, dyld injection, and loaded tweak frameworks. iOS + Android: - Validate Package Name: Validate the package name of the shipped app and make sure it is your app and not a rebranding. 🖥️ PROTECT YOUR DESKTOP GAME - Detect mod loaders: Mod loaders such as 'BepInEx', 'MelonLoader', 'UnityDoorstop', 'HarmonyLib', or 'MonoMod' attach themselves to your game on desktop platforms. Detect and prevent that. - Detect debuggers: Debuggers let an attacker pause your game, inspect memory, change values, and step through your code. Detect and stop those. - Detect virtual environments: A frequent cheating pattern on desktop is running your game inside a virtual machine (e.g. VMware, VirtualBox, Hyper-V, QEMU/KVM, Parallels) to ease memory inspection, snapshot and rewind game state, or run automation farms. Detect and prevent that. ⭐ WHY ANTICHEAT - Proven Quality: Thousands of developers have relied on AntiCheat for nearly a decade as a comprehensive game security solution. - Lifetime Access: As one-time purchase solution you have access to all features and future updates. - Source Code: The package includes the full C# source code, allowing developers to easily customize and adapt to their specific requirements. - Developed For You: Designed with developers in mind, ensuring you will get all the support you need. 📝 DOCUMENTATION AntiCheat is packed with plenty of manuals, scripting API reference docs, and demos, enabling you to dive straight into coding! Documentation and Scripting Api Reference 📦 PLATFORMS All platforms Unity supports. Includes Mono and IL2CPP. 🌐 CONTACT From developers for developers since 2017! If you have any questions feel free to ask. Contact: guardingpearsoftware@gmail.com Website: guardingpearsoftware.com Social: X , Bluesky , Mastodon , Threads 🔒 MORE SECURITY TOOLS - Protect your game source code: Obfuscator ⭐ DEV TOOLS - Localize you game: EasyLocalization - Optimize your performance: EasyPooling - Monitor your performance: EasyPerformanceMonitor => Bundle together: Developer Essentials
Asset Inventory 4
Version 4.9.0
UNITY AWARDS 2024 BEST DEVELOPMENT TOOL RUNNER-UP / NOMINEE Put your Unity asset workflow on steroids and say goodbye to the Package Manager as you know it. Asset Inventory is your ultimate asset companion: a lightning-fast, project-wide and library-wide search engine for the assets you already own, downloaded, backed up, created, or collected. Find content inside Asset Store purchases, registry packages, Unity Cloud Asset Manager projects, local folders, media libraries, zip/rar/7z archives, and custom Unity packages without importing everything first. Bring in only the file you need, with dependencies, previews, tags, metadata, and cleanup tools built around real production workflows. Asset Inventory turns your asset library into a searchable, previewable, AI-enhanced database. Web | Discord | Forum | Documentation | Roadmap ➤ Powerful Search Browse and find anything inside your purchased assets before importing. Search by file name, path, package, publisher, category, tags, asset type, image dimensions, audio/video length, file size, vertex count, render pipeline compatibility, price, colors, preview state and more. Use exact phrase search, exclusions, saved searches, package searches, workspaces and expert SQL search when you need full control. ➤ Beautiful Previews Generate high-quality previews for prefabs, models, FBX animations, UI, VFX, particles, fonts, videos, materials, textures and more. Animated previews play directly in search results and can also appear inside Unity’s Project window after import. The custom preview pipeline is designed to solve Unity’s limited 128x128 default previews, poor SRP lighting, missing animation previews and unsupported asset types. ➤ AI-Enhanced Discovery Use AI captions to find assets that have bad, generic or misleading file names. A model named “Car_11” can become searchable as an ambulance, police car, sports car, or whatever the preview actually shows. Supports local AI workflows including Ollama and LM Studio, configurable prompts, variables, batching, cancellation and timeout handling. ➤ Unity MCP / AI Tool Integration Asset Inventory can expose custom Unity MCP tools so AI assistants can search your library, inspect packages, download missing assets, import individual files, tag content, run custom actions and export data. Prototype scenes faster by letting AI work with the assets you already own instead of only the assets already imported into the current project. ➤ Current Project Mode Search your current Unity project with the same familiar Asset Inventory tools, without indexing it first. Filter to current-project assets only or merge them with your full library. See where assets are used, identify package origins, remove individual imported files with dependencies, and clean up projects more confidently. ➤ Intelligent Import & Export Import only what you need instead of an entire package. Asset Inventory determines dependencies for prefabs, materials, scripts, FBX files and scenes, including extended script and asmdef analysis. Bulk import packages, place models and audio by dragging directly into the Scene or Hierarchy, keep imports in a custom sub-folder, export files for reuse, generate CSV/HTML/template exports, and support SRP packages with automatic URP conversion. ➤ Many Sources Automatically index Asset Store purchases, Unity registry packages, Unity Cloud Asset Manager assets, the local Unity asset cache, package cache, Unity projects, custom folders, dev packages, media libraries, zip/rar/7z archives and packages from other stores or bundles. Missing Asset Store packages can be downloaded on demand. ➤ Organize Everything Import Asset Store labels automatically, create hierarchical tags, tag packages or individual files, assign colors, add custom metadata fields, hide irrelevant files/folders/extensions, group by publisher/category/state/tags, edit package data, attach custom preview images, and perform bulk operations across thousands of assets. ➤ Package Management & Updates Handle Asset Store packages and Unity registry packages in one holistic UI. See updates, compatibility, installed state, deprecated/disabled packages, duplicates, download state, custom registry packages, sub-packages and backup status. Add, update or remove registry packages and uninstall imported package content selectively. ➤ Backup, Reporting & Maintenance Back up Asset Store packages automatically so you still have access if a package is deprecated or removed. Back up the Asset Inventory database and configuration, scan for soon-to-be unavailable packages, export license/package data, detect orphaned content, inspect used and unidentified files, and maintain large libraries with dedicated validation and cleanup tools. ➤ Fast, Scalable, Cross-Platform Works out of the box with SQLite and can optionally use MySQL/MariaDB for shared professional setups. Indexing, downloads, backups, dependency analysis and previews are designed to run in the background where possible. Works on Windows, macOS and Linux. Supports Unity 2021.3 and higher, with newer Unity integrations available where supported. ➤ Constant Updates & Support Asset Inventory is actively maintained with regular feature updates, performance improvements and workflow polish. Join the Discord community to discuss ideas, get support, and help shape future improvements. You might also want to check out my other packages: Chart Guru - Swift Charts in Unity LED Studio - Realistic LED Walls in Minutes Mock Magic - Quick Test & Fake Data Creation (free) Audio Tools - Easily Cut/Trim/Normalize Right Inside Unity (free)
Asset Hunter PRO
By HeurekaGames
Version 2.2.28
Use the Asset Hunter PRO from HeurekaGames on your next project. Find this utility tool & more on the Unity Asset Store.