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Asset catalog / Tools / modeling

modeling assets

Explore 62 published packages in Tools / modeling. Follow the category links or open a product to check its available versions and package information.

  • CScape City System

    By OliVR

    Version 1.0.5

    Get the CScape City System package from OliVR and speed up your game development process.

    • modeling
    • Tools
  • Geometry Algorithms

    By Jobberwocky

    Version 2.3.3

    Get the Geometry Algorithms package from Jobberwocky and speed up your game development process.

    • modeling
    • Tools
  • Full Sail

    By Chris West

    Version 1.26

    Get the Full Sail package from Chris West and speed up your game development process.

    • modeling
    • Tools
  • Full Rig

    By Chris West

    Version 1.07

    Get the Full Rig package from Chris West and speed up your game development process.

    • modeling
    • Tools
  • Fluffy Grooming Tool

    By Daniel Zeller

    Version 1.2.3

    Get the Fluffy Grooming Tool package from Daniel Zeller and speed up your game development process.

    • modeling
    • Tools
  • Archimatix Pro

    By Roaring Tide Productions

    Version 1.3.6

    Get the Archimatix Pro package from Roaring Tide Productions and speed up your game development process.

    • modeling
    • Tools
  • Mesh Baker

    By Ian Deane

    Version 3.40.2

    Get the Mesh Baker package from Ian Deane and speed up your game development process.

    • modeling
    • Tools
  • Ultimate Foliage Renormalizer

    By Milk_Drinker01

    Version 1.5.6

    Get the Ultimate Foliage Renormalizer package from Milk_Drinker01 and speed up your game development process.

    • modeling
    • Tools
  • MegaVRse 2 | 3D Urban

    By DEXSOFT

    Version 1.0

    • 3D
    • environments
    • modeling
    • Tools
    • urban
  • Titan Rock Generator 2025

    By Dot Products

    Version 1.2.1

    Get the Titan Rock Generator 2025 package from Dot Products and speed up your game development process.

    • modeling
    • Tools
  • Hexasphere Grid System

    By Kronnect

    Version 6.6.3

    Get the Hexasphere Grid System package from Kronnect and speed up your game development process.

    • modeling
    • Tools
  • Spline Mesher | Standard

    By Staggart Creations

    Version 1.4.0

    📄 Documentation | 🟣 Discord | 💬 Forum thread 🎁 20% discount for Spline Spawner users. A straightforward and powerful tool for spline-based mesh curving. Essential for 3D world building. Built around Unity's native spline tool, making it intuitive to combine with other tools or gameplay logic. > Provide the component with a spline and an input mesh , and it gets continuously repeated and deformed along its curve. This tool makes it easy to achieve this right inside Unity, without needing to go back and forth between editor and external modeling software. Includes advanced features like vertex color control (for shaders), prefab end caps, snapping to ground, and multi-material support - all in a clean, intuitive interface. Build fences, pipes, paths, cables and much more! 📢 Get preview access to the upcoming Spline Extensions asset, the ultimate spline toolkit! Verify your invoice on Discord to join the beta 🔗 Usage Features • Creates one continuous object, no clutter of GameObjects • Automatic box-shape collider generation • Downward snapping/conforming to colliders • UV scale & offset control • Start & end prefab attachments • Rotation roll angle with per-point adjustments, twist a mesh around the spline • Vertex color data over the spline, to drive shader-based effects 🔗 Technical Features • Per-point Scale, Roll and Vertex Color controls • Recalculated normals, ensuring correct lighting and shading • Rebuild events exposed in the inspector, and through C# (run custom code when the mesh updates) • Lightmap UV generation Features a cleanly designed inspector UI, with tooltips and undo/redo support. Public C# functions are commented. ✔️ Supports • Runtime generation - just modify the spline, no extra code besides yours! • Multiple materials (aka sub-meshes) • Multiple splines within the same container • Negative scaling (eg. guardrails mirrored on either side of a track) • Baked lighting, including through Bakery 🚧 Limitations: • Usage of created meshes in prefabs requires exporting them to an FBX file using the Unity's "FBX Exporter" package. Because Unity strictly saves procedural meshes in the scene file. • Constant regeneration of complex geometry every frame may be prone to performance issues (ie. animating splines) • Does not support non-uniformly scaled spline containers • Support for multiple materials is limited to a single spline. ————————————— 🔶 Standard Edition ————————————— Originally released in 2024 , this edition has been continuingly updated and improved through complementary updates. It is now feature-complete and production-proven. The Standard Edition remains fully supported and continues to receive compatibility and stability updates. It is mature, stable, and works as advertised. For next-generation features, advanced performance, and ongoing feature development, Spline Mesher Pro is available separately. Existing users can upgrade at a discount (migration tool included). An upgrade discount of 40% is available until September 1st 2026, for Spline Mesher Pro . ————————————————————————————————————— 🎁 See also the Spline Spawner asset, a 20% discount is available if you own a Spline Mesher license.

  • Advanced Merger Toolkit

    By Drunken Lizard Games

    Version 1.4.8a

    Get the Advanced Merger Toolkit package from Drunken Lizard Games and speed up your game development process.

    • modeling
    • Tools
  • Mega Scatter

    By Chris West

    Version 1.50

    Get the Mega Scatter package from Chris West and speed up your game development process.

    • modeling
    • Tools
  • MegaFiers - 2

    By Chris West

    Version 1.58

    Get the MegaFiers - 2 package from Chris West and speed up your game development process.

    • modeling
    • Tools
  • Mega Wires

    By Chris West

    Version 1.22

    Get the Mega Wires package from Chris West and speed up your game development process.

    • modeling
    • Tools
  • MegaBook

    By Chris West

    Version 1.51

    Get the MegaBook package from Chris West and speed up your game development process.

    • modeling
    • Tools
  • QUVEditor

    By Sergey Smurov

    Version 0.4a

    Get the QUVEditor package from Sergey Smurov and speed up your game development process.

    • modeling
    • Tools
  • Dynamic Mesh Cutter

    By Philip Beaucamp

    Version 1.2.6

    Get the Dynamic Mesh Cutter package from Philip Beaucamp and speed up your game development process.

    • modeling
    • Tools
  • FBX Editor

    By JdogLabs

    Version 2.0.4

    Get the FBX Editor package from JdogLabs and speed up your game development process.

    • modeling
    • Tools
  • QMaze

    By Sergey Smurov

    Version 2.3

    Get the QMaze package from Sergey Smurov and speed up your game development process.

    • modeling
    • Tools
  • Swiss Army Spline

    By Becoming

    Version 1.0

    Get the Swiss Army Spline package from Becoming and speed up your game development process.

    • modeling
    • Tools
  • Bone Zones

    By RuneHeads

    Version 1.0.0

    Get the Bone Zones package from RuneHeads and speed up your game development process.

    • modeling
    • Tools
  • MegaBook 2

    By Chris West

    Version 1.188

    Get the MegaBook 2 package from Chris West and speed up your game development process.

    • modeling
    • Tools
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