Roadways assets
Explore 3 published packages in Roadways. Follow the category links or open a product to check its available versions and package information.
Power lines
Version 2.0
10 unique Power lines low-poly & middle-poly (with lods). They are easy to use, as in the Middle plan, and in the background. Power lines do not contain a lot of polygons and this is very important in the construction of large scenes like city. These models use 19 materials with 19 textures. Version updated. Now, power lines, apart from the models. This allows you to set the pillars at different heights. And also added a great script for a smooth flight camera. Power lines will look very good in your projects. Good luck!
LowPoly Track - Snow
Version 1.0
Track kit for low poly art. * Easily assemble your favorite tracks with drag and drop. * You can connect terrain with different heights and create sloping tracks. * The track is 10 unit/unity wide (various widths will be updated in the future). * Modules are blocks that combine roads and terrain. (size : 54 by 54 unit/unity) * The module consists of 20 tracks and 18 slopes. * Basic environmental props such as tree, stone are included. * Includes 12 template tracks. 👉 Compatible with the following assets: Forest theme : "LowPoly Terrain - Track" Street theme : "Backstreet Cube Pack" Volcano theme : "LowPoly Track - Lava" *Note). -All meshes used only one material & texture. Each mesh has its own UV for each color. -Track width and type can be added by feedback. Please leave feedback in the comments. Differences from "LowPoly Terrain - Track" package -Tracks without terrain are not included. -The track assembly tool is not included. -Stunt track parts are not included. -The control script shown in the video is not included. This asset contains: [Tracks] Straight x1.(915tri, 256-png) Corner x1.(620tri, 256-png) The dead end x1.(929tri, 256-png) Intersection x1.(1352tri, 256-png) Crossing overpass x1.(1536tri, 256-png) Diagonal x1.(606tri, 256-png) Diagonal Corner Left x1.(613tri, 256-png) Diagonal Corner Right x1.(613tri, 256-png2) Left diagonal a x1.(918tri, 256-png2) Left diagonal b x1.(912tri, 256-png) Right diagonal a x1.(918tri, 256-png) Right diagonal b. x1(912tri, 256-png) Turn Left 45 x1.(1020tri, 256-png) Turn Right 45 x1.(1020tri, 256-png) Flat Ground x1.(2tri, 256-png, Blend Tile x6) Band Left x1. (915tri, 256-png) Band Right x1. (915tri, 256-png) One Side x1. (915tri, 256-png) One Side Curve x1. (915tri, 256-png) Blend Ground x9.(175~357tri, 256-png,Ground,Grass,Lava) ==Slope Parts== Straight Bridge. ( 207tri, Collider 36tri, 256-png) Straight Ramp Bridge. ( 182tri, Collider 58tri,256-png) Corner Slope-Flat. ( 58tri, 256-png) Corner Slope-Rock. ( 162tri, 256-png) Corner Negative Resist-Flat. ( 88tri, 256-png) Corner Negative Resist-Rock. ( 148tri, 256-png, Collider 38tri) DiagonalA-Flat. ( 56tri, 256-png) DiagonalB-Flat. ( 26tri, 256-png) Side Slope-Flat. ( 78tri, 256-png) Side Slope-Rock. ( 182tri, Collider 78tri, 256-png) Side Slope-Rock&Flat. ( 203~271tri, Collider 50~78tri, 256-png, x2) Side Slope Ramp-Flat. ( 100tri, 256-png) Side Slope Ramp-Rock. ( 198tri, Collider 100tri, 256-png) Side Slope Ramp2-Flat. ( 108tri, 256-png) Side Slope Ramp End-Flat. ( 86tri, 256-png) Side Slope Ramp End2-Flat. ( 88tri, Collider tri, 256-png) Side Special-Rock. ( 180tri, Collider 72tri, 256-png) Side SlopeB1-Flat. ( 110tri, 256-png) Side SlopeB2-Flat. ( 206tri, Collider 126tri, 256-png) Slop Blend Side x6. (197tri, 256-png, Ground,Grass,Lava) ==Stunt Slope Parts== Straight Ramp Course1. ( 32tri, 256-png) Straight Ramp Course2. ( 46tri, 256-png) Straight Ramp Course3. ( 125tri, 256-png) (J) shape Ramp Course. ( 89tri, 256-png) (L) shape Ramp Course. ( 89tri, 256-png) (Z) shape Ramp Course. ( 74tri, 256-png) (Z) shape Broken Ramp Course. ( 78tri, 256-png) Jump Rock1. ( 68tri, Collider 34tri, 256-png) Jump Rock2. ( 62tri, 256-png) Short Ramp-Low. ( 87tri, Collider 8tri, 256-png) Short Ramp-Middle. ( 172tri, Collider 10tri, 256-png) Short Ramp-High. ( 142tri, Collider 10tri, 256-png) Jump Butte Diagonal. ( 310tri, Collider 84tri, 256-png) Long Jump Butte. ( 326tri, Collider 116tri, 256-png) Short Jump Butte. ( 324tri, Collider 32tri, 256-png) [Props] Winter Tree x8, RockHill x2, Mountain x1, Frozen Decal x1, Rock x3, Wood Sign x2, Pole x2, Wood Pannel x3, Stump x4, Branch x1 [Textures] -1x Texture(Diffuse, 256x256-PNG) [Scenes] -There is an example demo scene for assembly. (Template tracks & course examples.) *If you have any questions or suggestions about the assets, please contact me.(id3644@gmail.com)
LowPoly Track - Lava
Version 1.0
Track kit for low poly art. * Easily assemble your favorite tracks with drag and drop. * You can connect terrain with different heights and create sloping tracks. * The track is 10 unit/unity wide (various widths will be updated in the future). * Modules are blocks that combine roads and terrain. (size : 54 by 54 unit/unity) * The module consists of 20 tracks and 18 slopes. * Basic environmental props such as tree, stone are included. * Includes 12 template tracks. 👉 Compatible with the following assets: Forest theme : "LowPoly Terrain-Track" Street theme : "Backstreet Cube Pack" *Note). -All meshes used only one material & texture. Each mesh has its own UV for each color. -Track width and type can be added by feedback. Please leave feedback in the comments. Differences from "LowPoly Terrain - Track" package -Tracks without terrain are not included. -The track assembly tool is not included. -Stunt track parts are not included. -The control script shown in the video is not included. For URP(LwRP) projects, manual material conversion is required. (Unity Editor 2018-LwRP/2019-URP or higher is required) -Unity Editor: Edit> Render Pipeline> Upgrade Project Materials Bloom effect -URP(LwRP) projects are not supported. -Use the bloom effect of the post-process volume built into URP(LwRP). -URP Bloom Effect Tutorial > YouTube link. This asset contains: [Tracks] Straight x1.(915tri, 256-png) Corner x1.(620tri, 256-png) The dead end x1.(929tri, 256-png) Intersection x1.(1352tri, 256-png) Crossing overpass x1.(1536tri, 256-png) Diagonal x1.(606tri, 256-png) Diagonal Corner Left x1.(613tri, 256-png) Diagonal Corner Right x1.(613tri, 256-png2) Left diagonal a x1.(918tri, 256-png2) Left diagonal b x1.(912tri, 256-png) Right diagonal a x1.(918tri, 256-png) Right diagonal b. x1(912tri, 256-png) Turn Left 45 x1.(1020tri, 256-png) Turn Right 45 x1.(1020tri, 256-png) Flat Ground x1.(2tri, 256-png, Blend Tile x6) Blend Ground x6.(175~357tri, 256-png) Band Left x1. (915tri, 256-png) Band Right x1. (915tri, 256-png) One Side x1. (915tri, 256-png) One Side Curve x1. (915tri, 256-png) ==Slope Parts== Straight Bridge. ( 207tri, Collider 36tri, 256-png) Straight Ramp Bridge. ( 182tri, Collider 58tri,256-png) Corner Slope-Flat. ( 58tri, 256-png) Corner Slope-Rock. ( 162tri, 256-png) Corner Negative Resist-Flat. ( 88tri, 256-png) Corner Negative Resist-Rock. ( 148tri, 256-png, Collider 38tri) DiagonalA-Flat. ( 56tri, 256-png) DiagonalB-Flat. ( 26tri, 256-png) Side Slope-Flat. ( 78tri, 256-png) Side Slope-Rock. ( 182tri, Collider 78tri, 256-png) Side Slope-Rock&Flat. ( 203~271tri, Collider 50~78tri, 256-png, x2) Side Slope Ramp-Flat. ( 100tri, 256-png) Side Slope Ramp-Rock. ( 198tri, Collider 100tri, 256-png) Side Slope Ramp2-Flat. ( 108tri, 256-png) Side Slope Ramp End-Flat. ( 86tri, 256-png) Side Slope Ramp End2-Flat. ( 88tri, Collider tri, 256-png) Side Special-Rock. ( 180tri, Collider 72tri, 256-png) Side SlopeB1-Flat. ( 110tri, 256-png) Side SlopeB2-Flat. ( 206tri, Collider 126tri, 256-png) ==Stunt Slope Parts== Straight Ramp Course1. ( 32tri, 256-png) Straight Ramp Course2. ( 46tri, 256-png) Straight Ramp Course3. ( 125tri, 256-png) (J) shape Ramp Course. ( 89tri, 256-png) (L) shape Ramp Course. ( 89tri, 256-png) (Z) shape Ramp Course. ( 74tri, 256-png) (Z) shape Broken Ramp Course. ( 78tri, 256-png) Jump Rock1. ( 68tri, Collider 34tri, 256-png) Jump Rock2. ( 62tri, 256-png) Short Ramp-Low. ( 87tri, Collider 8tri, 256-png) Short Ramp-Middle. ( 172tri, Collider 10tri, 256-png) Short Ramp-High. ( 142tri, Collider 10tri, 256-png) Jump Butte Diagonal. ( 310tri, Collider 84tri, 256-png) Long Jump Butte. ( 326tri, Collider 116tri, 256-png) Short Jump Butte. ( 324tri, Collider 32tri, 256-png) [Props] Tree x2, Damaged ground x3, RockHill x2, Mountain x1, Lava Decal x3 Rock x3, Rock Pile x1, Wood Sign x2, Pole x2, Wood Pannel x3, Stump x4, Branch x1 [Textures] -1x Texture(Diffuse, 256x256, PNG) [Scripts] -The open source bloom effect was used in the package. (Includes scripts and shaders) -Bloom effect does not support URP(LwRP). Note). Track assembly tool is not included. [Scenes] -There is an example demo scene for assembly. (12 template tracks & 15 course examples.) *If you have any questions or suggestions about the assets, please contact me.(id3644@gmail.com)