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Bullet Fever Master is an exciting endless level-base game in which you touch on the screen to control the player steering left or right while moving on a zigzag path. The goal is to collect as many bullets as you can to win the battle, collects shield item to protect yourself from deadly obstacles, collects magnet item to attract all the coins items and collects coin items to unlock new cool characters. At the end of the path, you can load the bullets for the tank and shoot down all the enemy tanks and bosses and complete the level. The game is ready to release straight out of the box, and it can also be easily customized to make it even more engaging to your players. Supports for PC/Mac, iOS, Android, etc…! This template provides you a full-featured, ready-for-release game source code that you can customize and build your own game in no time!
APK Demo: https://drive.google.com/file/d/16UPzQH0qHBU1q1xrSLVi9RznkrPzLKS9
This template uses the latest Unity version: 6000.0.25f1 for the best performance!
Features
Addictive one-touch gameplay
Smooth control, eye-catching blocky graphics
100++ levels (more levels will be added soon)
Very easy to add new levels with built-in level editor
20++ characters ready to unlock
19 player tanks ready to unlock
Easy to add new characters with detailed instruction
19 player towerss with 19 scriptable objects for its stats
19 enemy towerss with 19 scriptable objects for its stats
19 player tanks with 19 scriptable objects for its stats
19 enemy tanks with 19 scriptable objects for its stats
16 bosses with 16 scriptable objects for its stats
Leaderboard system using Dreamlo
Notification system for Android/iOS
Daily reward system for better retention
Native share system for Android/iOS
Multiple ad networks: Admob and Unity Ads ready to use (banner, interstitial and rewarded ad).
Commented C# code with detailed documentation
Optimized for mobile
Free-to-use assets (fonts, sounds, music, models, etc.)
Ready to publish out-of-the-box
Requirements
Requires Unity 6000.0.25f1 or higher
Xcode to build for iOS
Please read the documentation for instruction on how to setup and reskin. Documentation is located at the path Assets/_Bullet_Fever_Master/Documentation. Thanks.
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