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Step into the pixel battlefield and fight endless waves of zombies, mutants, and bosses. With the Slender House map expansion, your players face new claustrophobic corridors and terrifying ambushes. The project is designed for Unity developers who want a ready‑made FPS survival shooter with pixel aesthetics and mobile‑first optimization.
Key Gameplay Features
50 Missions: Handcrafted pixel‑FPS stages with varied objectives.
20+ Survival Arenas: Endless zombie wave defense modes.
Boss Mode: Hunt down giant, terrifying pixel monsters.
Slender House Map: Dark, maze‑like corridors full of jump scares.
Gun Craft System: Collect pixel blocks and craft your own weapons.
Skins System: Unlock skins to personalize characters & weapons.
Auto‑Shoot Aim: Casual‑friendly tap‑to‑aim, auto‑fire system.
Offline Play: No Wi‑Fi required.
🎮 Game Modes & Scenes
Mission Campaign: 50 stages with increasing difficulty.
Survival Mode: Endless waves, score multipliers, loot drops.
Boss Hunt: Huge health‑bar bosses, unique patterns.
Crafting Lab: Collect color blocks, combine to forge new guns.
Slender House Map: Creepy corridors & pixel horror vibe.
Included Scenes
SlenderHouse, MissionHub, SurvivalArena01, BossArena, CraftingLab, MainMenu, Store.
🧩 Core Features
Weapon Arsenal: Shotgun, bazooka, machine gun, grenades, pistols, rifles.
Pixel Shooter Physics: Projectile + hitscan; splash for explosives.
Enemy Types: Zombies, armed enemies, mutant bosses.
Crafting: Collect pixel materials → unlock new weapon recipes.
Skins & Cosmetics: Player skins, weapon camos, unlock via coins.
Mission Flow: Quest system, rewards, unlock progression.
UI/UX: Mobile‑first HUD with health, ammo, minimap.
AI: Simple state‑driven zombies (wander, chase, attack) + boss patterns.
Offline Ready: No server dependency.
🛠️ Tech Specs
Engine: Unity 2021 LTS+ (URP).
Platforms: iOS, Android, Windows, WebGL demo profile.
Input: Unity Input System (touch, keyboard, gamepad).
Performance: Optimized voxel/pixel style, baked lighting, object pooling.
Code: C# with ScriptableObjects for guns, missions, skins.
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