Wet Stuff

Wet Stuff makes it easy to instantly make any surface appear wet; simply place decals into the scene and surfaces within will appear wet. Decals can be configured with a powerful set of tools and animated using timeline to simulate many effects such as water buildup, puddles drying out, slightly damp surfaces and more - all without modifying any textures, materials or shaders.

Features

  • Instantly make any surface appear wet

  • Easy to use decal system

  • VR Support

  • Create wet surfaces at runtime

  • Automatically creates splashes from particles systems

  • Powerful configuration system to create a range of effects such as:

  • Rain splatters

  • Puddles growing and drying over time

  • Leaking Pipes

  • Enviro Integration

  • Unistorm Integration

Requirements

Wet stuff requires the Built in Render Pipeline (BiRP) with cameras using Rendering Path: Deferred. Wet Stuff is NOT compatible with the URP or HDRP renderers.

Help & Support

Documentation | Discussion Forum | Website | Issue Tracker

Points to Redeem
20 pts
Category
Particles & Effects
Publisher
Placeholder Software
Asset FilePrimary
complete
Version:1.0.0
File:Wet Stuff v4.1.3.unitypackage
Size:110.2 MB
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Wet Stuff

by Placeholder Software
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Publisher
Points to Redeem20 pts
CategoryParticles & Effects
Uploaderga-admin