Vertex Ambient Occlusion Generator

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Editor tool for calculating mesh ambient occlusion per-vertex.

• Includes 3 types of solvers for high-detail and low-poly meshes.

• Generated ambient occlusion can be saved inside any mesh vertex buffer (uv0-uv7, normal, tangent or vertex color).

• Ambient occlusion solver can interact with surrounding objects.

• Mesh doesn't need UV coordinates for AO calculation.

• Built-in mesh combine and optimization tools.

Supported Unity versions (only LTS):

✅ Unity 6000.3

✅ Unity 6000.0

✅ Unity 2022.3

✅ Unity 2021.3

✅ Unity 2020.3

✅ Unity 2019.4

Supported render pipelines:

✅ Built-in

✅ Universal (URP)

✅ High Definition (HDRP)

Source code:

✅ Included

Asset is already included in the Amazing Tools Bundle.

⚠️ Note:

• Ambient occlusion is generated per-vertex and its calculation speed and quality depends on the mesh vertex count.

• This tool allows generating AO and saving it inside a mesh and package includes Preview shader for rendering this baked data. However it is up to the user to create and setup custom shaders for reading baked AO from a mesh and render it according to the requirements.

Points to Redeem
30 pts
Asset Link
N/A
Category
Utilities
Publisher
Amazing Аssets
Asset FilePrimary
complete
Version:2025.8
File:Vertex Ambient Occlusion Generator v2025.8.unitypackage
Size:0.7 MB
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Vertex Ambient Occlusion Generator

by Amazing Аssets

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Publisher
Points to Redeem30 pts
CategoryUtilities
Uploaderga-admin
Asset LinkN/A