
The Ultimate Inventory System is a robust, fully-featured, and highly modular inventory framework built for any game genre - RPGs, survival, shooters, crafting games, and more. From quick prototyping to complex, data-driven inventory mechanics, this system gives you the tools to create exactly what your game needs without compromise.
🎮 Demo | 📚 Documentation | 🎥 Videos | 💬 Discussions | 🌐 Discord
Why Choose Ultimate Inventory System?
🛠️ Built for Flexibility
Create items, categories, currencies, and crafting recipes using an intuitive and powerful editor. Customize every aspect of the inventory flow—from data to visuals.
🎨 UI That Fits Your Game
Use the built-in UI system or customize it to match your game's style and input method (mouse, controller, or touch).
🔁 Complete Inventory Features
Supports everything you’d expect from a modern inventory system: crafting, upgrades, shops, item actions, split screen, hotbars, and more.
🌍 Ready for Global Releases
Includes full localization support so you can easily reach players around the world.
✨Core Features
- Item Management
- Customizable Inventory UI
- Crafting System
- Item Upgrades
- Shop System
- Multiple Currencies
- Save & Load System
- Localization
- Split Screen & Controller Support
- Hotbars & Item Actions
- Item Shapes (Tetris-style)
- Data Import/Export
- Mobile Ready
- Supports 2D and 3D
🤝Integrations
- Behavior Designer
- Behavior Designer Pro
- Dialogue System for Unity
- Control Freak
- Easy Touch
- InControl
- Input System
- Master Audio
- Playmaker
- Quest Machine
- Rewired
- Save System for Opsive Character Controllers
- Ultimate Character Controller (all variants)
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