
Links: Documentation
π This asset is part of the Prodictivity Tools Bundle. π
βοΈ Keep things selected across scene loads.
Usually your selection is lost once another scene is loaded. This plugin restores your selection after each scene load in PLAY mode.
βοΈ Full source code included
βοΈ Tiny files size (< 40 KB)
It is pure code which is placed in Plugins/Editor by default.
βοΈ Compatible with Unity 2019, 2020, 2021, 2022, 2023, Unity 6, .. LTS
There is a legacy version for 5.4+, 2017, 2018. Ask support if you need it.
βοΈ Installation
Download the Asset and import it into your project. You are done, no additional setup is needed.
A new menu called "Selection Keeper" will be available under "Tools" in the main menu bar. Go check it out once the import is done.
Info: the asset files will be copied into /Assets/Plugins/SelectionKeeper/Editor. The settings and manual files will be created in the same location.
β οΈ Known Issues
* Objects which are marked as "Do not destroy on load" will not be re-selected in PLAY mode. This is a Unity limitation.
β€οΈ If you like this asset then maybe you'll like these too:
Separate your assets into useful parts within seconds.
Skip the hierarchy search. What you click is what you select.
Edit, Rotate, Scale, Snap & Pivot Editor
Go back and forth in history with your mouse buttons.
Exclude any files and directories from build.
π License Info
This asset requires one license per seat (user who has access to the asset files). If you are a team then please consider buying one seat per Unity user.
Why am I telling you this?
Because most people do not know. In fact any asset found under the Tools category falls under a license type collectively known as Extension Assets(see official license explanation) which differs from the standard (Entity) licenses.
If you have questions about the license then please contact me under office[at]kamgam.com.
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