RayFire 2

RayFire is an advanced destruction plugin that allows you to infinitely fracture, demolish, slice 3D Objects - both at runtime or in the editor.

RayFire also provides Advanced Dynamic Simulation Control over your objects and demolished fragments including activation, dynamic clustering and damage. It allows you to shoot, explode and apply complex forces, record simulations in the editor and play them back in runtime and much more.

- Discord channel

- YouTube playlist

- Unity forum page

UPGRADE INFO: For now Upgrade provides new fragmentation engine instead of old one which can be used in builds. New engine is available in original Rayfire for Unity version as well, but it can be used only in editor, so you can test it first to see if it is worth to upgrade.

Current Upgrade is mostly for those who wants to support further development and get all new updates and new features for next 5-6 years.

Also, there is a one year Grace Period, everyone who purchased original version during last year can get RayFire 2 for free.

For the rest, Upgrade price will be lowered during sales starting from January 2026.

Download documentation

Points to Redeem
400 pts
Category
Game Toolkits
Publisher
RayFire Studios
Asset FilePrimary
complete
Version:1.0.0
File:RayFire for Unity v1.89.unitypackage
Size:74.9 MB
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RayFire 2

by RayFire Studios
4.8

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Publisher
Points to Redeem400 pts
CategoryGame Toolkits
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