Radial Blur for URP by OccaSoftware

What it does

- This is a post-process effect that you can use to add a radial or zoom blur effect.

- It progressively samples out from the center point (you specify the center point) to simulate blur.

- You can use an API to configure the blur at runtime.

- Configurable blur strength, origin, and start radius.

- 0.1ms performance cost

✅Updated to Unity 6!

All the Occa Software assets are currently going through the process of being updated to Unity 6. If you run into any problems, please reach out to us!

Widely Compatible

Editor Versions

✅ 6 LTS

✅ 2022.3 LTS

Render Pipelines

✅ Universal

❌ Built In

❌ HDRP

Render Paths

✅ Deferred

✅ Forward

APIs

✅ DirectX

✅ OpenGL

✅ Vulkan

✅ Metal

Platforms

✅ Console

✅ PC

✅ WebGL

❌ Mobile

❌ VR

Points to Redeem
15 pts
Category
Fullscreen & Camera Effects
Publisher
OccaSoftware
Asset FilePrimary
complete
Version:1.0.0
File:Radial Blur for URP by OccaSoftware v3.1.0.unitypackage
Size:0.1 MB
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Radial Blur for URP by OccaSoftware

by OccaSoftware
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Publisher
Points to Redeem15 pts
CategoryFullscreen & Camera Effects
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