
Post-processed PRO Outline asset is great for your game if you want draw outline different objects.
Post processing stack v2 and Unity 2018 or higher required.
Features:
- Works with 2 Render Pipelines without additional setup (Built-in, LWRP)
- Easy to use
- Depth Testing
- Blur
- Works in scene view
Options:
- Per-Object Color
- Fill Object Shape
- Depth Culling
- Invert Depth Culling (draw visible part or not visible part)
- Depth Overlap
- Blur Scale, Iterations and Downsample (more soft outline)
* Not tested on mobile and VR platforms.
** No layered outline feature
*** Now doesn't works with PPv3 in HDRP 5.3.1 and greater
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PRO Outline
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![Analytical Volumetric Lighting [URP] - Performant Raytraced Volumetric Lights](https://gamepackage.net/media/rapiga-files/uploads/analytical_volumetric_lighting_urp_performant_raytraced_volumetric_lights_5445fd3701.jpg)
