
Polygon Reducer makes it easy to optimize your game - simply drag the reduction slider and watch your mesh be transformed in real time. It works both at runtime and in the editor!
Supports:
- All Long Term Support (LTS) versions of Unity;
- All render pipelines: Built-In, URP, HDRP, and SRP;
- Skinned models with animations;
- Models with any number of submeshes.
And also:
- Preserves all mesh data: UVs, normals, tangents, bone weights, and more;
- Has a low memory footprint;
- Creates reduced meshes at runtime - no need to store them in your disk!
You can easily set up LOD components with Polygon Reducer - simply clone the original mesh, add the Polygon Reducer component to it, and then use the cloned object as a renderer on the LOD component.
Try it now and start adding more objects to your scene - all while keeping a steady framerate!
Asset FilePrimary
completeVersion:1.0.0
File:Polygon Reducer v1.1.0.unitypackage
Size:0.1 MB
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