Physics-Based Lightning

If your game needs the best lightning effect money can buy, you should try the Physics-Based Lightning effect from Electric Toad Engineering. We based our formula for the formula for the electric field of a line charge, modeling the electric blue ionization of the air with a pink noble gas fringe. Then we added dynamic procedural branching, flickering/intermittent lightning, auto object targeting, and all sorts of other useful features. In fact, we believe that this is the finest, most beautiful lightning effect you will find at any price. Adjust forkedness, color, flicker, fork spread, animation speed, bolt thickness, animate the strike branching, and so much more!

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15 pts
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Environment
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Electric Toad Engineering
Asset FilePrimary
complete
Version:1.1
File:Physics-Based Lightning v1.1.unitypackage
Size:0.6 MB
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Physics-Based Lightning

by Electric Toad Engineering

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Points to Redeem15 pts
CategoryEnvironment
Uploaderga-admin
Asset LinkN/A