Perception 2 | Game Creator 2

Description This module requires Unity 6 and Game Creator 2 in order to work.

Make your characters undestand the world around them using the Perception component.

This component allows to add multiple sensors that allow characters to read the scene and react accordingly.

The Sight sensor lets characters see tracked objects in front of them. Includes a primary and peripheral vision cone that changes detection speed as objects are further away.

Light can optionally affect how much can characters see other objects using the Luminance system.

The Hearing sensor allows characters to react to noises. Each noise can have its own tag and intensity, and can be masked by ambient noise (called Din).

The Smell sensor makes characters able to catch scents left by other objects and follow trails like a breadcrumb path.

All these sensors contribute to a general Awareness meter which indicates how aware a character is of another game object.

Also includes an Evidence system that allows characters to react to changes made to the world. For example, a guard might notice a door left open by the player.

Characters can also exchange information between them so they appear to be working as a team.

Includes

Source code Examples & Templates

Learning Resources

Documentation Youtube

Discord | Twitter | Youtube

Points to Redeem
70 pts
Asset Link
N/A
Category
Behavior AI
Publisher
Catsoft Works
Asset FilePrimary
complete
Version:v2.1.7
File:Perception 2 Game Creator 2 by Catsoft Works.unitypackage
Size:10.1 MB
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Perception 2 | Game Creator 2

by Catsoft Works

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Publisher
Points to Redeem70 pts
CategoryBehavior AI
Uploaderga-admin
Asset LinkN/A