Movement Pack for Behavior Designer Pro

Requires Behavior Designer Pro (link)

Equip your behavior trees with 10 versatile movement tasks designed for intelligent navigation and dynamic locomotion in both 2D and 3D environments.

From classic AI steering behaviors to more tactical actions like cover-seeking and target following, this pack gives your agents everything they need to move with purpose.

πŸ“šDocumentation | πŸ’¬Discussions | 🌐Discord

🧠Included Behavior Tree Tasks

  • Move Towards: Direct movement
  • Rotate Towards: Smooth facing logic
  • Seek: Move toward a target or position
  • Flee: Escape from threats
  • Pursue: Intercept moving targets
  • Evade: Predict and avoid pursuers
  • Follow: Maintain distance while tracking
  • Patrol: Navigate through waypoints
  • Cover: Find and move to protective positions
  • Wander: Add lifelike unpredictability

All tasks are well-documented, modular, and easy to customize, making them ideal for any AI project including enemy guards, NPC companions, or wildlife simulations.

🧭Pathfinding Integrations

  • Unity’s NavMesh System
  • A* Pathfinding Project by Aron Granberg

πŸš€Designed for Performance & Compatibility

  • Supports 2D & 3D environments
  • Built on a GameObject-based workflow
  • Integrates with the Ultimate Character Controller for root motion movement
Points to Redeem
20 pts
Category
Behavior AI
Publisher
Opsive
Asset FilePrimary
complete
Version:1.0.0
File:Movement Pack for Behavior Designer Pro v2.0.9.unitypackage
Size:1.4 MB
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Movement Pack for Behavior Designer Pro

by Opsive
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Publisher
Points to Redeem20 pts
CategoryBehavior AI
Uploaderga-admin