
π‘ Motion Blur β Object Motion Blur, Camera Motion Blur, Cinematic Motion Blur for Unity URP
Create breathtaking, cinema-quality motion effects in your Unity URP projects with Motion Blur β a fast, lightweight, and fully customizable solution for camera and object motion blur.
Whether youβre developing high-speed racing games, action shooters, or cinematic cutscenes, Motion Blur elevates visual fidelity while keeping performance optimized for real-time gameplay.
π€ Cinematic Motion for Unity URP
Motion Blur seamlessly blends camera and object motion to create smooth, natural visuals without sacrificing clarity. Perfect for turning rapid movement into fluid, professional-quality cinematic effects.
- No complex setup
- Minimal performance impact (β0.2ms per frame)
- Fully compatible with Unity URP
π― Perfect For
- Racing games and fast-paced driving simulations
- Action-packed shooters
- Cinematic cutscenes and scripted camera moves
- Any project requiring AAA-quality motion polish
β‘ Fast, Optimized, and Performance-Ready
Engineered for developers who demand stunning motion effects without frame rate hits.
- Efficient dual-action blur for both camera and object motion
- Adjustable shutter speed and quality settings
- Selective layer-based blurring for targeted effects
- Depth-based motion separation for realistic depth-of-field blur
Optimized for real-time URP rendering, Motion Blur works on both Deferred and Forward render paths and has been tested on PC and Console builds for smooth, reliable performance.
π Flexible Controls & URP Integration
Motion Blur integrates seamlessly with URPβs Volume system, letting you customize settings per scene or area.
Configurable parameters include:
- Shutter speed & motion quality
- Object vs. camera motion contribution
- Layer masking for selective blur
- Depth separation intensity
This makes Motion Blur feel like a native URP effect, with no hacks or workarounds.
π§ Technical Overview
Compatibility:
- Unity 2021.3 LTS β
- Unity 2022.3 LTS β
- Unity 6 β
Render Pipelines:
- Universal β
- Built-in β
- HDRP β
Render Paths:
- Deferred β
- Forward β
Platforms:
- PC β
- Console β
- WebGL β
- Mobile β
- VR β
APIs:
- DirectX, Vulkan, Metal, OpenGL β
π Why Motion Blur?
- Adds cinematic depth and fluidity instantly
- Built by Unity VFX specialists for the Universal Render Pipeline
- Lightweight, optimized, and fully documented
- Perfect for realistic and stylized projects
- Join thousands of developers enhancing Unity visuals with OccaSoftware tools
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Motion Blur - Object Motion Blur, Camera Motion Blur, Cinematic Motion Blur
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