
Features Added:
- Dynamic Snow coverage, based on height range, normal and ao data.
- Distance Noise and Distance Resampling functions for snow to break up tiling
- When combined with tessellation, snow pushes the tessellated geometry up
- Erosion and Crystallization parameters for snow
- Have the terrain blending module? Snow can now be added to objects using the terrain blending system, and controlled independently.
Asset FilePrimary
completeVersion:1.0.0
File:MicroSplat - Dynamic Snow.unitypackage
Size:6.6 MB
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