Mesh Baker

Improve performance! Combine meshes and materials to reduce batches!

Mesh Baker is a powerful toolkit of flexible non-destructive workflows for optimizing props and scenes.

Unity's best known optimization tool. Five-star support and updates since 2012.

* Create Atlases or Texture Arrays for sets of props

* Find, group, and combine meshes in large and complex scenes

* Modify prop prefabs to use atlas materials

* Supports URP, HDRP, Standard pipelines

* Works with built-in and custom shaders

* Create atlases for materials that use color tints

* Supports props with multiple materials

* Handles tiling textures

* Combine customize and add props to skinned meshes

* Create customizable skinned mesh characters

* Combine skinned meshes with blend shapes

* UVs, Normals, Tangents automatically adjusted

* Lightmapping support

* Mix and match flexible workflow tools

* Runtime API

Tutorials

Forum

Website

Points to Redeem
150 pts
Category
Modeling
Publisher
Ian Deane
Asset FilePrimary
complete
Version:1.0.0
File:Mesh Baker v3.40.1.unitypackage
Size:61.3 MB
byga-admin

Sign in to offer a newer .unitypackage for this asset. Uploads are reviewed before they appear.

Mesh Baker

by Ian Deane
4.6

Sign in to add this asset to your library.

Publisher
Points to Redeem150 pts
CategoryModeling
Uploaderga-admin