Luma Based Ambient Occlusion 2 (SSAO 2D)

Luma Based Ambient Occlusion is a full-screen image effect that simulates occlusion based solely on color information.

It's aimed at 2D scenes, where no depth information is available, providing some sort of depth shading or relief feeling to flat 2D images.

It can also be used in 3D scenes although, in this case, a depth-based AO solution like HBAO is recommended (you can combine both and experiment with results).

LBAO works great with Beautify as well.

** Features **

- Works with orthographic and perspective cameras.

- Depth independent effect, compatible with 2D, transparent objects and particles.

- Color bleeding.

- Directional occlusion control.

- Demo scene included.

** Compatibility **

- Supports built-in and URP pipelines, including Render Graph.

- Supports Unity 2023.3 and Unity 6.

** Usage **

To use this effect:

- In built-in pipeline, just add LBAO script to your main camera and customize its parameters.

- In URP, add "LBAO Render Feature" to the 2D or Universal Renderer Feature list, select or create a global Volume in your scene and add a LBAO to customize the settings as you like.

Visit our publisher profile page for more cool assets!

Points to Redeem
25 pts
Category
Fullscreen & Camera Effects
Publisher
Kronnect
Asset FilePrimary
complete
Version:1.0.0
File:Luma Based Ambient Occlusion 2 SSAO 2D v6.0.unitypackage
Size:1.3 MB
byga-admin

Sign in to offer a newer .unitypackage for this asset. Uploads are reviewed before they appear.

Luma Based Ambient Occlusion 2 (SSAO 2D)

by Kronnect
4.7

Sign in to add this asset to your library.

Publisher
Points to Redeem25 pts
CategoryFullscreen & Camera Effects
Uploaderga-admin