Immersive VR Mechanic Tools & Interactions

Immersive VR Mechanic Tools & Interactions

Intuitive Bolt / Nut / Parts interaction and placement

- Easily move elements like bolts / nuts toward target hole

- Customize target-path direction, length and allowed angle to attach

- Narrow down types of elements that can be attached to target

- eg. nut goes on bolt

- eg. engine part can only go to specific slot that's designed to hold it

- Put specific parts in slots where they can be further secured with bolts

- Easily extendable to create more elements supporting this workflow

Tools Interaction to tighten and loose elements (bolts, nuts, screws, etc)

- Use tools like wrench to tighten and loose bolts already placed in target holes

- Customize target-path direction, length and allowed angle to attach

- Track bolt / nut tightening status

- Fully inserted completion percentage

- Over/Under tightened

- Immerse player by applying resistance at various points (eg when getting close to fully tightened, or when over tightening)

Torque-Wrench

- Control tighten / loosen mode combined with resistance and sounds to give user experience similar to using the tool in real world

- Allow to specify toque-force to be used in combination with required torque on bolts

Torque-Screwdriver

- eaasily allow users to tighten / loosen screws with screwdriver

VR Framework Independent

- Designed to integrate easily into your project - independent of VR framework you're using (Unity VR Toolkit / Microsoft Mixed Reality Toolkit / Virtual Reality Toolkit / custom)

- Current implementations for:

- Unity VR Toolkit

- Virtual Reality Toolkit (VRTK v4)

- VRIK

Points to Redeem
25 pts
Category
Systems
Publisher
Chris Handzlik
Asset FilePrimary
complete
Version:1.0.0
File:Immersive VR Mechanic Tools Interactions.unitypackage
Size:27.4 MB
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Immersive VR Mechanic Tools & Interactions

by Chris Handzlik
4.2

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Publisher
Points to Redeem25 pts
CategorySystems
Uploaderga-admin