
Compatible with Unity 6!
Highlight Plus 2 is the definitive asset for adding stunning outline, glow, overlay, see-through, and other highlight effects to objects, characters, and sprites in your Unity scenes. Engineered for performance and cross-platform compatibility, it’s the perfect choice for developers seeking high-quality visual enhancements that are easy to implement and highly customizable.
Try it live: Web Demo.
** Powerful Visual Effects **
Combine multiple effects on single or multiple objects using a single, efficient script:
Outline: Four quality levels with mesh-based instanced rendering and optimized screen-space options. Customize color, alpha, width, gradient, padding, and visibility (normal, always in front, or behind). Outer Glow: Per-object bloom and aura effects with four quality levels, customizable visibility, noise/dither, animation, and blending. Inner/Rim Glow: Adjustable color, width, intensity, and blend modes for vibrant effects. Focus: dims, blurs and desaturates the surrounding scene, drawing attention to the highlighted object. Overlay: Apply color or textured overlays with flexible UV mapping, alpha, animation speed, and custom blending. Target: Add aiming indicators or special markers to specific parts of any GameObject, with customizable textures, procedural shaders, and styles like antialiased frames, crosses, or corners. Area of Effect: Ground-aligned animated graphics under objects or characters, perfect for decals. See-Through: Reveal occluded objects or characters with customizable intensity, tint, alpha, and optional colored borders, preserving correct depth. Icon: Display floating or bouncing icons above highlighted objects with gradient and rotation options. Label: Show dynamic information, like object names, next to highlighted targets. Hit/Flash Effect: Three variations with customizable color, intensity, and fade-out duration.
** Key Features **
Instant Preview: Test effects directly in the Unity Editor without entering Play Mode. Flexible Control: Highlight individual objects, groups, or use automatic mode with layer-based triggering. Trigger Options: Activate via volumes, Highlight Managers, or C# scripting. Performance Optimized: Avoids full-screen image effects and preserves object materials, shaders, and meshes. Versatile Compatibility: Supports 3D objects, skinned meshes, LOD groups, sprite renderers and particle systems, and both orthographic and perspective cameras. Advanced Features: Includes fade in/out, camera distance fade, reusable profiles, ordered see-through, and multi-object selection with Highlight Manager. Safe and Scalable: Excludes specific submeshes and works seamlessly with multiple cameras and Unity’s Render Graph. Compatible with Unity 2022.3, and Unity 6.
** Components and Usage **
Highlight Plus 2 is versatile and easy to integrate:
Single Component: Attach to any object, character, or sprite for full control via Inspector or C#. Highlight Managers: Automate effects with Highlight Trigger or manage multiple objects with Highlight Manager. Comprehensive API: Full C# source code included for advanced customization.
** Related Assets **
Included in the Ultimate Bundle. For sprite-only highlighting, check out Highlight Plus 2D.
Enhance your Unity projects with Highlight Plus 2 -- download now for stunning visuals made simple!
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