
You can use this characters for prototype or make additional armor and weapons for them and use in you game production.
This collection part of MEDIEVAL_ANIMATIONS_MEGA_PACK.
Animation clips can be used with any rig type but to redirect it to custom characters must "humanoid" avatar used.
There is a difference between man and woman poses, which makes the difference between femininity and masculinity.
Only animation with RM_ or W_RM_ prefix contains root motion data. All others must be used without this option turned on.
Pack including :
- 2 realistic ideal characters (Adam and Eva) with halberds and helmets
Eva with all props: 9,730 polygons, 19,196 triangles, 9,934 vertexes. Rig: 75 bones. (2 additional bones for breast) Adam with all props: 9,789 polygons, 19,336 triangles, 10,012 vertexes. Rig: 73 bones
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81 animation clips for each character. 60 "on place" animation clips, plus 21 duplicates of run, walk, fight... animation clips included "root motion" data, used by Mecanim.
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Diffuse, normals and specular 2048X2048, 1024x1024 TIF textures.
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Time list included.
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