
Medium Poly: -Car body 40964096 diffuse map 40964096 normal map specular map in diffuse alpha channel polys:9551 verts:9821 -Tire 10241024 diffuse map 10241024 normal map specular map in diffuse alpha channel polys:573 verts:615
Low Poly: -Car body 20482048 diffuse map polys:5366 verts:5782 -Tire 10241024 diffuse map polys:345 verts:377
1024*1024 shadow texture
- The model has 30580 Triangles
- Textures 2048x2048px (nromal includet)
- Physical based shaders are assigned
- Screenshots have been made from Marmoset Toolbag
- Very good polygon topology for great shading
- Easychange color only by color in shader
- Wheel are separate (can be animated)
- Doors,Hood,Trunk can be opened
- Sketchfab Preview
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Generic Car - D Segment
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