
With this asset, you can transfer your layout from Figma to Unity in one click!
ALL ASSETS FROM THE DEPENDENCIES TAB ARE OPTIONAL
Figma Converter for Unity:
- Preserves the hierarchy of the Figma project;
- Imports PNG, JPG and SVG files;
- Creates 9-Sliced sprites (manual via free Figma plugin or automatic detection);
- Creates prefabs;
- Downloads TTF fonts and creates TextMeshPro, UI Toolkit and UniText font assets;
- Auto-detects required Unicode subsets (Latin, CJK, Cyrillic, etc.) from project text;
- Supports offline import — no error 429 on Figma free plans. The offline import helper is sold separately, and the release will be announced as a tooltip in the asset UI;
- Generates a localization file;
- Generates scripts. Automatically serializes GameObjects into the generated scripts or into your own scripts;
- Doesn't create sprite duplicates;
- Auto-colorization of single-color sprites to white for color overlay;
- Creates scene backups;
Automatically creates components:
- Image, RawImage, SpriteRenderer, SVGImage;
- UI.Text, TextMeshProUGUI, UniText;
- UI.Button;
- UI.InputField, TMP_InputField;
- HorizontalLayoutGroup;
- VerticalLayoutGroup;
- GridLayoutGroup;
- ScrollView;
- Toggle;
Works with:
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Additional assets from the "Dependencies" tab;
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Unity UI Extensions asset;
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UI Toolkit (extension to support UITK sold separately);
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Cursor, Antigravity, Coplay and Codex via the built-in MCP Server, which can help you navigate the asset's documentation and answer frequently asked questions.
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Supports any OS;
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The asset UI and logs are localized into the following languages: English, Japanese, Korean, Chinese, Spanish, German, French, Indonesian, Hindi;
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Detailed manuals are available on the developer's website;
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Live technical support.
I will consider any of your suggestions for integrating new functionality.
Please, always update to the latest version of asset.
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