FGear Vehicle Physics

FGear is a custom vehicle physics solution for unity that helps you build arcade or semi-arcade style racing games. A great balance between realism and ease of control, check the demos!

Available Demos:
Sandbox Demo
Rally Demo*
*Some of the content like car/track models are not available in the package.

Documentation: Available here

Core features:
-Desktop or mobile
-Single script component for a driveable vehicle
-Full source code
-Adjustable integration steps
-Simplified pacejka, pacejka96 and MF6.1 tire model options
-3D wheel support(multiple raycasts or sphere/convex cast)
-Simple engine model with a torque curve
-Configurable auto/sequential/manual(h-pattern) transmissions
-Open, locked or lsd differentials
-Ackerman steering, toe and camber
-Adjustable torque and brake distribution of axles
-Simple spring/damper suspensions with preload option
-AeroDynamics component for drag and downforce effects
-Standard input manager with keyboard,joystick and wheel+shifter support
-Driving aids like abs, asr, esp and anti roll bars
-Detailed telemetry ui
-Basic save/load system for fast prototyping
-Various sample setups and demos

Extras:
-3rd person camera script
-Basic AI driver
-Sample visual&sound effects like engine, skid and muzzle effects
-ForceFeedback script using logitech gaming sdk
-Joystick vibration sample script with XInput
-Minimap and gauge UI samples
-Mobile input demo
-Bezier spline tool
-Runtime vehicle creation/modification demo
-Arcade style driving assists script
-BikeHelper script for fake motorcycle setups
-Multiplayer sample with PUN2
-Rewind and replay sample

More:
Web
Forum
Youtube

For any kind of support contact us at lazybitgames@gmail.com

Points to Redeem
40 pts
Category
Physics
Publisher
Lazybit Games
Asset FilePrimary
complete
Version:1.0.0
File:FGear Vehicle Physics.unitypackage
Size:34.1 MB
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FGear Vehicle Physics

by Lazybit Games
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Publisher
Points to Redeem40 pts
CategoryPhysics
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FGear Vehicle Physics | GamePackage