
Effortlessly generate LODs for all your static and skinned meshes during runtime with Auto LOD!
This powerful and hassle-free tool allows you to drag and drop a script onto a game object, select your camera, and run your game. LODs will be generated during runtime depending on the distance of the game object to your camera.
Key Features:
- π Extremely fast LOD generation of meshes in milliseconds.
- π» Mesh generation is done by a native library for maximum speed.
- π₯ Suitable for runtime environments, including support for skinned meshes, smooth or flat meshes, and meshes with multiple materials.
- π¨ Customize LOD settings to suit your specific needs, including the target error and other variables.
- π‘ LODs are automatically handled by the component, with no scripting needed.
- π± Valid for all platforms, especially useful on mobile.
If you have any questions or need assistance, our friendly support team is always here to help at support@leastsquares.io. We'll respond to your inquiry as quickly as possible. π©
Asset FilePrimary
completeVersion:1.0.0
File:FastLOD - Fast Automatic Runtime LOD.unitypackage
Size:60.1 MB
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FastLOD - Fast Automatic Runtime LOD
by LeastSquares LLC
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