
Version 2.0 Upgrade Notice (Breaking Changes)
Version 2.0 introduces major structural changes and is not backward compatible with Version 1.x.
Updating directly may break existing projects, including:
Scene references Prefab links Script APIs Serialized data / save systems Custom modifications
If you are using Version 1.x, please:
Do NOT update directly in your production project Create a separate test project Import Version 2.0 into the test project Manually migrate your content (scenes, prefabs, configs) Re-apply custom modifications
This update is intended primarily for new projects.
Existing projects should migrate manually.
Important: Please Back Up Your Project Before Updating!
Since Checkout Frenzy is a Template / Pack asset, updating it can overwrite existing files, potentially affecting any modifications you've made. This could lead to:
Loss of custom changes Broken references or missing assets Incompatibility with previous setups To ensure a smooth update, please:
Create a backup of your project before updating. Check the changelog for details on what has changed. If you've modified the asset, consider using version control (Git) or a duplicate project to test the update first.
Checkout Frenzy - Convenience Store Simulator
Bring your convenience store vision to life! Checkout Frenzy is a mobile-ready template optimized for performance and touch controls, and it also supports PC builds with keyboard and mouse controls. Create a captivating retail experience for players on the go.
Key Features:
Customizable Product System
Easily create and configure products with attributes like pricing, section, and categories.
Inventory Management
Restocking and ordering system to manage product availability dynamically.
Interactive Payment System
Cash Payment: Customers can pay with physical currency. Card Payment: A seamless card transaction experience.
AI Customer Pathfinding & Queue Management
Smart AI-driven customers navigate the store efficiently and queue at checkout.
Modular Store Building System
Uses a 2.5-unit grid snapping system for precise and easy placement. Build and expand your store seamlessly.
In-Game Time System
Day/Night Cycle: A dynamic time system for immersive gameplay. Business hours affect customer flow.
Integrated Mission System
Engaging objectives and goals to keep gameplay exciting.
Save/Load System
Preserve game progress with a robust save/load system.
Mobile-Ready UI
Touch Control Support for smooth mobile gameplay. Optimized user interface for small screens.
Optimized for Mobile Performance
Efficient coding and asset management ensure smooth gameplay on mobile devices.
Localization Support
Localization-ready system with 5 included languages (English, Spanish, French, German, Portuguese)
Thorough Documentation & Clean Code
Well-organized project structure. Clear comments and documentation for easy customization.
Supported Platforms
The project is initially optimized for the Android platform. However, developers can seamlessly adapt the asset to various other platforms with minimal adjustments. There is an option to switch between Mobile and PC controls in GameConfig (Tools > Checkout Frenzy > Game Config > Control Mode).
Dependencies
Asset uses DOTween and SimpleInput under MIT license; see Third-Party Notices.txt file in package for details.
Demo
Want to try it out before purchasing?
Download the Android APK or, Download the PC Standalone build. Download the Documentation (PDF).
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