Behavior Designer - Movement Pack

Behavior Designer - Movement Pack contains 17 different behaviour tree tasks focused on both 2D and 3D movement.

In addition to covering all of the AI steering behaviors, some tasks provide unique functionality such as finding cover or hearing if an object is within range.

Three tasks - flock, leader follow, and queue - provide an excellent example of controlling multiple AI agents with just a single behavior tree.

Each task is well commented and written in a generic and clean way making it very easy to integrate into your own project. This pack will continue to grow as we hear new task suggestions from the community.

Web Demo | Documentation | Unity Forum

Pathfinding Implementations

Unity's Navigation Mesh A* Pathfinding Project Poly|Nav

Tasks

Move Towards Rotate Towards Seek Flee Pursue Evade Follow Patrol Cover Wander Search Within Distance Can See Object Can Hear Object Flock Leader Follow Queue

The Movement Pack is integrated with the Ultimate Character Controller allowing for movement with root motion.

Points to Redeem
25 pts
Asset Link
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Category
Behavior AI
Publisher
Opsive
Asset FilePrimary
complete
Version:1.6.2f1
File:Behavior Designer - Movement Pack v1.6.2f1.unitypackage
Size:0.2 MB
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Behavior Designer - Movement Pack

by Opsive

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Publisher
Points to Redeem25 pts
CategoryBehavior AI
Uploaderga-admin
Asset LinkN/A