Aura 2 - Volumetric Lighting & Fog

Optimized and flexible, Aura 2 is the leading state-of-the-art volumetric lighting/fog solution for Unity.

Aura 2 has won the BEST ARTISTIC TOOL - UNITY AWARDS 2018 and BEST ARTISTIC TOOL - UNITY AWARDS 2019

Aura 2 simulates the fog and the light rays (also known as godrays) in the atmosphere.

In other terms, it simulates the illumination of the micro-particles (like grains of dust) that are present in the environment but too small to be visible to the eye/camera.

The rendering technique of Aura 2 is the one used in the latest high-end games such as Tomb Raider, God Of War, Red Dead Redemption 2, Assassin's Creed Origins/Odyssey, Days Gone, The Last Of Us 2 ...

Features :

All types of light supported

Full shadows support (1/2/4 directional cascade(s), spot, point)

Cookie support

Control Volumes (Global, Planar, Box, Sphere, Cylinder, Cone) with :

Density injection

Scattering control

Tint control

Light injection

Boost control

Ambient Lighting control

Light Probes Lighting injection

Color Temperature support

Ambience Presets for 1-click kickstart

Improved quality

Multiple Cameras support

Light Probes support

Realtime preview in editor

Toolbox with shortcuts

Realtime Quality switch

Fast Import Time

Compatible with :

Gaia from Procedural Worlds

Amplify Shader Editor from Amplify Creations

Unity Visual Scripting

Opaque/Transparent* geometry support

Particles illumination, fog and density **

▶ Works in Forward/Deferred

Stereo / VR support ***

▶ Works in LDR (Low Dynamic Range) and HDR (High Dynamic Range)

▶ Works in Gamma/Linear

Texture2D and Texture3D support

Dynamic 4D noise support

Fully commented API

Read the Documentation here.

Dedicated thread on the Unity Forums can be found here.

Support email.

Points to Redeem
30 pts
Category
Particles & Effects
Publisher
Oniric Studio
Asset FilePrimary
complete
Version:1.0.0
File:Aura 2 - Volumetric Lighting Fog v2.1.17.unitypackage
Size:13.8 MB
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Aura 2 - Volumetric Lighting & Fog

by Oniric Studio
3.9

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Publisher
Points to Redeem30 pts
CategoryParticles & Effects
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