
Description The ARPG Project is a pre-made example that provides a starting point for creating an old-school action RPG game. It offers implementations for combat, inventory, stats, and more using C# and built-in Unity tools. The asset is compatible with Unity 6 and future versions as they are released.
Documentation Discord Forum Demo
⭐ FEATURES ⭐
Mobile Support Humanoid Rig Support 3D Character Movement Point & Click or WASD movement Enemy AI (w/ Physical or Skill Attacks) Save/Load (Binary, JSON, or PlayerPrefs) Basic Dialogue System Stats Point Distribution Combo System (3 attacks) Blocking and Stun Systems Miss System (based on precision X evasivines) Health and Mana System (w/ Auto Regeneration) Health and Mana Leeching from Attacks Skill System w/ Cool Down Cast, Attack, and Summoning Skills Stash System (Store Items) Map, Minimap & Dynamic Icons Buff & Debuff System (bleed, burn, position, etc.) Elemental Damage (fire, ice, lightning, etc.) Level & Experience Progression Grid Inventory System (w/ auto-sorting) Items' Affix System (attributes + rarity tiers) Dynamic Attributes (derived from Stats and Items) Dynamic Items’ Durability Weapons (Blades & Bows) Armor System (change appearance) Jewelry (Rings & Amulets) Consumable Items Collectible Items (Loot & Drops) Loot Auto-Gathering System Destructible Objects Quest System & Rewards Buy or Sell Items (Merchant) Repair Items (Blacksmith) 3D Camera (Zoom and Rotate) Waypoints (Flash Travel or Scene Transition)
⭐ SUPPORTED PACKAGES ⭐
Cinemachine; New Input System; Post Processing; Shader Graph.
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