
Provide programming support to
create fbx file from a Mesh at runtime load fbx file into a Mesh at runtime Content includes
Class library that provide programming API runtime demo editor demo Works in various environment
Support both runtime and editor Support all system that is compatible with .NETStandard 2.1+ Support Unity 2021.2+ Material, Animation and Skinmesh(BlendShape) support are under development and will be available in RuntimeFBX Pro.
Third-Party
RuntimeFbx uses
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SharpZipLib under MIT license
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DragDropHandler.cs under Public Domain
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icons from flaticon and freepic under Free License with attribution
See Third-Party Notices.txt file in package for details.
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