Player-X Active Physics

Player-X is an active physics ragdoll framework to help you create running, jumping, grabbing, slip-slap! oh snap! I shot my own leg off… clumsy, fun games.

Description //- Player-X

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A base framework for creating active physics ragdoll games.

//- Framework Includes:

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Source Code Basic Navigation Example Demo’s Example Characters Brief Documentation

//- Features:

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Active Physics Controller Physics Interactions Procedural Animations Object Grabbing Fighting Actions Weapons Equip Dismemberment Basic Health Simple Scoring Simple AI Clumsy Fun

//- Input:

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Basic New Input System Keyboard & Mouse

//- Model Support:

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Character models can be both non-SkinnedMesh (Individual Parts) or SkinnedMesh (Single rigged model). However dismemberment is currently only supported for non-SkinnedMesh (individual Parts).

//- Asset Roadmap:

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Advanced New Input System Integration Advanced Menu System Upgrading Code Structure Controller Support Advanced Enemy AI System More Optimization More In-depth Documentation Bug Fixing

Human Creativity Preserved

(No generative AI was used in the development process)

Points to Redeem
50 pts
Category
Physics
Publisher
Mocha Inc.
Asset FilePrimary
complete
Version:1.0.0
File:Player-X Active Physics v2.0.1.unitypackage
Size:18.9 MB
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Player-X Active Physics

by Mocha Inc.
3.6

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Publisher
Points to Redeem50 pts
CategoryPhysics
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