
Player-X is an active physics ragdoll framework to help you create running, jumping, grabbing, slip-slap! oh snap! I shot my own leg off… clumsy, fun games.
Description //- Player-X
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A base framework for creating active physics ragdoll games.
//- Framework Includes:
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Source Code Basic Navigation Example Demo’s Example Characters Brief Documentation
//- Features:
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Active Physics Controller Physics Interactions Procedural Animations Object Grabbing Fighting Actions Weapons Equip Dismemberment Basic Health Simple Scoring Simple AI Clumsy Fun
//- Input:
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Basic New Input System Keyboard & Mouse
//- Model Support:
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Character models can be both non-SkinnedMesh (Individual Parts) or SkinnedMesh (Single rigged model). However dismemberment is currently only supported for non-SkinnedMesh (individual Parts).
//- Asset Roadmap:
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Advanced New Input System Integration Advanced Menu System Upgrading Code Structure Controller Support Advanced Enemy AI System More Optimization More In-depth Documentation Bug Fixing
Human Creativity Preserved
(No generative AI was used in the development process)
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