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Opening asset
Texture Baker

Author by Unknown author

Texture Baker

Editor and run-time solution for baking textures inside a mesh per-vertex.

Likes

210

Updated

05/15/2026

Main version

v2022.1

Add version

Published

May 15, 2026

Category channels

Music

Available builds

v2022.1

External links

amazingassets.world

Editor and run-time solution for baking textures inside a mesh per-vertex.

Supported texture types:

  • Texture2D
  • RenderTexture
  • Cubemap
  • Camera target texture (skybox, ambient lighting, etc)
  • Baked Lightmap

Editor tool allows baking up to 8 textures inside mesh vertex buffers (vertex color, uv0 – uv7, normal, tangent) and inside any channels of them.

Run-time API adds extension methods to the Unity Mesh class which return per-vertex baked textures as a color[] array.

All render pipelines are supported.

Before purchasing, check documentation for better understanding how this tool works and what limitations it has.

Asset is already included in the Amazing Tools Bundle.

Note:

Scripts are packed in dll.

Have questions? Forum.

Support and bug report: support@

—————————

Supported Unity versions:

  • Unity 2019.4, 2020.3 and 2021.3 LTS versions are fully supported.
  • Unity alpha and beta versions are never supported.
  • Unity ‘tech release’ versions are not officially supported.
Texture Baker

Texture Baker

v2022.100123456789

05/15/2026

Price

25pts
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