Available builds
Support for 2019.x
MAIN FEATURES
SMART AND INTUITIVE USER INTERFACE
ADVANCED MULTI-THREAD REAL-TIME MULTI-TILES TERRAIN PROCEDURAL CARVING
AUTOMATIC MULTIPLE MASKS GENERATION FOR VEGETATION STUDIO ( STANDARD AND PRO BETA).
ONE SHADER FOR MULTIPLE WATER SYSTEM WITH DYNAMIC COMPILATION
ADDED PREVIEW SCENE FOR NEW COMING OCEAN MODE
Gallery | Support Forum | Showcase Videos
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DOWNLOAD DEMO PC AND MOBILE
Cascade Features Added
. You can create a small water area and a really large water area – Include 6 large demo scenes with nice large landscapes and Cascade Water System ready to use in your game
CASCADE is an innovative and AAA quality water system that has been born by the cooperation between Jason Booth ( creator of Megasplat and Microsplat ) and Antonio Ripa ( creator of Sentieri and TerraPainter ). Designed around performance and ease of use with CASCADE you can easily create multiple surface water like RIVERS, LAKES, and WATERFALL with a few clicks with a powerful mesh generator tool, a modular performance shader and a fast terrain procedural engine that allow you to create river bed in few seconds.
CASCADE uses an advanced terrain procedural engine that allows RIVER BED CARVING getting high realism and with a real-time preview from the editor. You can always redo your changes using the fast a solid internal terrain cache system.
You have full control of the main parameters like width, slope, water depth, etc. globally and per node. It is the only system that allows amazing water surfaces flowing into each other as a River flows in Lake.
CASCADE does not use simply a shader, but a shader generation system based on dynamic programming that allows the generation of custom shaders based on the features you select. Unused features are completely removed from the code. In combination with the highly optimized code that allows the best performance you can get from a water shader
We have designed and developed an original and unique asset to support Unity users to improve workflow and quality of their large terrain landscapes
We constantly update CASCADE adding more and more original and new features
The price will increase step by step as more features will be added. Roadmap include: API for play mode generation, new amazing water surface categories, underwater effects, buoyancy, surface interaction, fully dynamic water surface generation, and more ( we will not add features in the above order )
The asset is part of EarthShaping Project the first suite of a tool designed for a real-time 3D procedural world generation including Terrain, Roads, Water Paths, Cities and more. You can check the progress of the tool on our web site
Note: the scenes used for our showcases contain third parties assets that are not included in the Cascade.
Cascade - River, Lake, Waterfall and more
05/15/2026
Price