Available builds
Description QUBIC is a fast and intuitive editor tool for constructing architectural designs in Unity using modular prefabs.
QUBIC lets you draw rooms like in a map editor, and builds the entire structure around them: walls, floors, doors, windows, stairs, props and furniture.
Just draw or move rooms in the scene view - everything updates instantly. Doors and passages are placed automatically, furniture spawns according to rules, and multi-story buildings stay connected by logic, not by hand.
No need to place each wall, align doorways, or manually decorate interiors - QUBIC handles the structure so you can focus on your ideas.
⚡ Fast & Interactive Building
Draw rooms and corridors directly in the scene Instant live updates on any change (movement, resize, style) Smart room logic automatically places doors, arches, rails, windows
🏗 Modular Construction
Grid-based snapping for accurate placement Supports multi-floor structures, with logic across levels Customizable room styles with easy switching
🪑 Interior Generation
Rule-based furniture spawning (curtains, beds, carpets, etc.) Auto prop placement per room/floor Support for bridges, balconies, atriums, rails, fences, rooftops
🧠 Smart Prefab System
One-click prefab setup using tag rules - no coding Edit prefabs directly in-place and see instant updates Style override for individual rooms or entire buildings
🧭 Advanced Tools
Debug view for placement rules and cell logic Different door/connection strategies (e.g., labyrinth, tree, fully connected) Isometric view support for easier 2.5D game layout
Designed For
Level designers working with modular kits Game prototypes that need quick interior spaces Dungeon/corridor design tools Architectural previsualization
🚩[Discord]
🚩[Online Documentation]
🚩[Offline PDF]
Star Twinkle
05/15/2026
Price