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Pixel Shooter 3D | Jam Template + Editor

Author by Unknown author

Pixel Shooter 3D | Jam Template + Editor

Create your own pixel-style 3D shooter game using this complete and fully customizable Unity game template.

Likes

30

Updated

05/15/2026

Main version

v2.0

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Published

May 15, 2026

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Available builds

v2.0

Create your own pixel-style 3D shooter game using this complete and fully customizable Unity game template.

Description This asset is made with HyperCasual Game Engine

Pixel Shooter 3D – Jam Template + Editor is a complete game development template, designed for creating and customizing pixel-style 3D shooter games similar in structure and gameplay to popular hyper-casual shooters.

It includes a full gameplay loop, destructible block systems, player and powerup mechanics, and a fully featured in-game level editor with JSON import/export support. All systems are modular, data-driven, and easy to extend, making this template ideal for game jams, prototypes, and production-ready casual or hyper-casual games.

Try First: Browser Demo | Android Demo

Browser Level Editor Tool

OUR ADVANTAGES

Developer-oriented architecture

Clear documentation and setup workflow

Built-in level editor and editor utilities

Easy visual, color, and gameplay customization

Clean, modular, and extendable Unity codebase

TEMPLATE INCLUDES

🔫 Pixel Shooter Gameplay

‎ ‎ ‎ ‎ – Pixel-style 3D shooter mechanics

‎ ‎ ‎ ‎ – Destructible block system with visual feedback

‎ ‎ ‎ ‎ – Player deck and ammo-based progression

‎ ‎ ‎ ‎ – Shooting, homing bullets, and conveyor-belt movement

‎ ‎ ‎ ‎- Multiple player states and powerup modes

🏗️ Level Editor & Data System

‎ ‎ ‎ ‎ – Built-in in-game level editor scene

‎ ‎ ‎ ‎ – Grid-based block placement and removal

‎ ‎ ‎ ‎ – Player deck and color configuration per level

‎ ‎ ‎ ‎ – JSON level export and import system

‎ ‎ ‎ ‎ – ScriptableObject-based level data support

🎮 Powerups & Player Systems

‎ ‎ ‎ ‎ – Modular player (Pig) controller with state machine

‎ ‎ ‎ ‎ – Super Player / Super Pig powerup mode

‎ ‎ ‎ ‎ – Tray and hand-picker gameplay modes

‎ ‎ ‎ ‎ – Extendable powerup architecture

🎨 Color & Visual Tools

‎ ‎ ‎ ‎ – Advanced block colorizer system

‎ ‎ ‎ ‎ – Image-based color extraction

‎ ‎ ‎ ‎ – Automatic color clustering using K-Means algorithm

‎ ‎ ‎ ‎ – Easy replacement of materials, models, and effects

🧪 Developer & Debug Tools

‎ ‎ ‎ ‎ – Debug helpers for testing gameplay

‎ ‎ ‎ ‎ – Modular GameManager architecture

‎ ‎ ‎ ‎ – Clean namespace isolation (PixelShooter3D)

🎨 Customization Friendly

‎ ‎ ‎ ‎ – Easily replace visuals, UI, and animations

‎ ‎ ‎ ‎ – ScriptableObject-driven configuration

‎ ‎ ‎ ‎ – No hardcoded gameplay rules

‎ ‎ ‎ ‎ – Designed as a foundation, not a locked system

💿 Supported Platforms

‎ ‎ ‎ ‎ – iOS

‎ ‎ ‎ ‎ – Android

‎ ‎ ‎ ‎ – WebGL

‎ ‎ ‎ ‎ – Desktop

📄 Documentation

Includes step-by-step guides for:

  • Setting up the game and editor scenes
  • Creating and editing levels
  • Exporting and importing JSON level files
  • Customizing player behavior and powerups
  • Extending the template for your own shooter game

📬 Support

If you have any questions or need assistance, feel free to get in touch: