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Volumetric Fog Mist 2

Author by Unknown author

Volumetric Fog Mist 2

✓ Volumetric Fog & Mist for Universal Rendering Pipeline

Likes

60

Updated

05/15/2026

Main version

v31.1.1

Add version

Published

May 15, 2026

Category channels

Fullscreen & Camera Effects

Available builds

v31.1.1
  • Also compatible with Unity 6!
  • This pack includes:

✓ Volumetric Fog & Mist for Universal Rendering Pipeline

✓ Volumetric Fog & Mist for Builtin Pipeline

✓ Dynamic Fog & Mist 2.

Volumetric Fog & Mist 2 is a complete and performant immersive AAA fog solution used in games like Gigaya, Praey for the Gods, MarZ: Tactical Base Defense, Falling Frontiers, Sky Fleet, Frontline ZED and many others.

Key Features:

  • Fog areas: create and position any number of fog areas, of any size and features in Editor or at runtime.
  • Simple workflow: add fog volumes as you would create and move/scale gameobjects.
  • Fog voids: you can create several fog voids easily in the scene making 3D holes into the fog (1 fog void supported in the built-in version).
  • Native directional light support with shadows including cascade option.
  • Fast point lights option: this feature can cast light on the fog from up to 16 (or even more) point lights with additional global controls for intensity and range and much better performance.
  • Fog of war with interactive editor which allows you to paint, clear or color the fog areas with a brush or using scripting in Editor and runtime.
  • Terrain fit option: ability to adapt to any kind of surface below the fog.
  • Depth blur/light scattering option for maximum realism.
  • Adaptative Probe Volumes support in Unity 6 (URP only) injects global illumination into the volumetric fog.
  • Native URP spot & point lights support with shadows, limited to 8 lights in Forward or 64+ in Forward+/Deferred+ (for local volumetric effects only, check also our Volumetric Lights 2 asset).

And much more:

  • Sun light diffusion and specular effects.
  • Distant fog: cover horizon/sky/far distances with performant fog.
  • Wind speed and direction.
  • Turbulences.
  • Fly-through-clouds: create floating clouds which can be crossed.
  • Advanced transparency options to support specific non-opaque objects like lakes, ocean, rivers, sprites, etc. including a custom Shader Graph node and depth peeling in URP.
  • Profile based: create and share settings among multiple fog areas or scenes.
  • Ready to use presets: mist, windy mist, fog, heavy fog, low clouds, sea of clouds, toxic swamp, sand storm, ...
  • Automatic fade in/out or profile-based transitions between zones.
  • Height/depth gradient and density controls (URP version).
  • Downscaling & upscaling options with bilateral filter for best performance.
  • Works in Scene View as in Game View.

Compatible with Unity 2022.3 and Unity 6, including Render Graph (Shader Graph support requires Unity 6).

Volumetric Fog & Mist 2 fully supports built-in and URP including forward, forward+ and deferred rendering path.

Related assets:

  • Volumetric Fog & Mist 2 is included in the Fog & Lighting Bundle along with Volumetric Lights 2 and also in the Ultimate Bundle.

📖 Documentation | 💬 Support | 🎬 YouTube | 🏢 Publisher Page

Kronnect is dedicated to high-quality Unity assets with continuous updates and responsive support.

Volumetric Fog Mist 2

Volumetric Fog Mist 2

v31.1.100123456789

05/15/2026

Price

60pts
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