Available builds
External links
33% Discount Due To COVID-19
⚡ INSTALLATION: Please import package in a new empty project so that the auto installer works properly!
Not tested in Unity BETA, please use a stable version.
TerraWorld© is a Unity plugin to create close to reality environments using real-world data from ESRI, NASA & OpenStreetMap along with built-in algorithms for procedural generation and placement of 3D assets in scene.
Automatic Level Designer means a world generation pipeline through graph nodes passing data to each other along with embedded AI to automatically generate procedural content and place assets in scene.
SRP (HDRP, URP aka LWRP scriptable render pipelines) support is on the way.
⚡Discord Channel (Online Support)
⚡ Advanced Terrain Shader (TerraFormer) featuring:
⚡ Advanced Object Standard Shader featuring:
⚡ Biome Templates as pre-made graphs to cover all nature types of Forest, Grassland, Desert & Tundra
⚡ High performance vegetation & object rendering using GPU Instancing & compute shaders
⚡ Supported platforms ranging from mobiles to high-end devices based on graph pipeline
⚡ Operates on top of Unity’s built-in terrain system and is compatible with any derived 3rd party assets
⚡ Massive collection of plug & play art content compatible with TerraWorld rendering system
⚡ Full control over graph customization to cover any art style such as realistic, phantasy, stylish, lowpoly, voxels… and any game genre like FPS, Strategy, Open-World, RPG, Simulation, Sports, Serious Games…
TerraWorld Product Page
This package uses a component under MIT license (see file for details).
TerraWorld - Automated Level Designer
05/15/2026
Price