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Landscape Auto Material

Author by Unknown author

Landscape Auto Material

Landscape Auto Material is a comprehensive terrain and foliage creation toolset that augments built-in capabilities of the game engine. It allows automatic texturing of landscapes based on height, slopes etc, and automa...

Likes

115

Updated

05/15/2026

Main version

v1.8

Add version

Published

May 15, 2026

Category channels

Terrain

Available builds

v1.8

Landscape Auto Material is a comprehensive terrain and foliage creation toolset that augments built-in capabilities of the game engine. It allows automatic texturing of landscapes based on height, slopes etc, and automated foliage painting, thereby saving many hours of work.

Attention: Unity 2018 is currently unsupported

In Landscape Auto Material pack, you also find high-quality forest assets with advanced foliage (subsurface scattering \ transmission, dynamic-wind etc) and Multi Foliage Brush Tool which allows you to paint with configured groups of objects!

LAM Unity features include:

Terrain shader

  • A set of custom physical-based terrain shaders
  • Automated terrain texturing based on slope and height, with full override ability.
  • Height-based layers mixing
  • Triplanar texturing support, eliminating “stretching” on slopes
  • Multi-UV mixing to reduce repetitive tiles in distance
  • DX11 tessellation support.
  • Additional colouring map to reduce repetitiveness
  • Paintable colouring layer – paint colour directly on the terrain

Multi-Foliage Brush Tool

  • Multi-foliage brush tool that can paint several foliage types simultaneously – including mixing grass, stones, trees and any other objects.
  • Auto-painter system that intelligently places foliage based on terrain textures, slope, and noise mask, with almost-realtime updates.

Landscape Auto Material Foliage shaders

  • Custom tree shaders with wind animation and leaf translucency (transmission), working with both built-in and prefab-based trees.
  • Custom grass shader with translucency and texture-based wind animation with an improved realistic specular wave.

Custom foliage system (FoliagePainter Pro)

  • The fully custom system allowing painting meshes on terrain
  • Supports any shader, not just the ones included in the package
  • Automatically batches foliage instances for draw-call reduction
  • Supports fully-static and runtime batching – Can be used to paint ANY prefab on terrain – lights, particle effects, etc.
  • Fully supported by advanced painting tools in the package.

Landscape Auto Material NEW VERSION FEATURES:

  • Improved in-game performance
  • WYSIWYG Editor
  • Improved auto repaint editor system
  • Editor performance improved (more than 3x faster!)
  • Improved Transmission foliage materials
  • Updated post-process configuration and demo-scene
  • Smooth LOD Transition for Leave Tree shader
Landscape Auto Material

Landscape Auto Material

v1.800123456789

05/15/2026

Price

25pts
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