Landscape Auto Material is a comprehensive terrain and foliage creation toolset that augments built-in capabilities of the game engine. It allows automatic texturing of landscapes based on height, slopes etc, and automated foliage painting, thereby saving many hours of work.
Attention: Unity 2018 is currently unsupported
In Landscape Auto Material pack, you also find high-quality forest assets with advanced foliage (subsurface scattering \ transmission, dynamic-wind etc) and Multi Foliage Brush Tool which allows you to paint with configured groups of objects!
LAM Unity features include:
Terrain shader
- A set of custom physical-based terrain shaders
- Automated terrain texturing based on slope and height, with full override ability.
- Height-based layers mixing
- Triplanar texturing support, eliminating “stretching” on slopes
- Multi-UV mixing to reduce repetitive tiles in distance
- DX11 tessellation support.
- Additional colouring map to reduce repetitiveness
- Paintable colouring layer – paint colour directly on the terrain
Multi-Foliage Brush Tool
- Multi-foliage brush tool that can paint several foliage types simultaneously – including mixing grass, stones, trees and any other objects.
- Auto-painter system that intelligently places foliage based on terrain textures, slope, and noise mask, with almost-realtime updates.
Landscape Auto Material Foliage shaders
- Custom tree shaders with wind animation and leaf translucency (transmission), working with both built-in and prefab-based trees.
- Custom grass shader with translucency and texture-based wind animation with an improved realistic specular wave.
Custom foliage system (FoliagePainter Pro)
- The fully custom system allowing painting meshes on terrain
- Supports any shader, not just the ones included in the package
- Automatically batches foliage instances for draw-call reduction
- Supports fully-static and runtime batching – Can be used to paint ANY prefab on terrain – lights, particle effects, etc.
- Fully supported by advanced painting tools in the package.
Landscape Auto Material NEW VERSION FEATURES:
- Improved in-game performance
- WYSIWYG Editor
- Improved auto repaint editor system
- Editor performance improved (more than 3x faster!)
- Improved Transmission foliage materials
- Updated post-process configuration and demo-scene
- Smooth LOD Transition for Leave Tree shader